Full notes
Full Out of Reach: Treasure Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Security
- Balance
Out of Reach: Treasure Royale changes
Changelog 0.1.5:
The new design of the sunken Altar Island!
Added many details and sculptures
Added another floors, walls, and strategic places to hide inside
Fixes:
Fix for rare case of wrong counting of alive players
Inventory and map can be open when using a cannon
Crossbow add-on cannot be found any more (it will return with the crossbow release)
RMB on an opened map will not trigger aiming
Fix for shooting through ship windows
Fix for a rare case of missing weapons in enemies' death chests
Shooting skeletons that are leaving the Island of the Damned will not increase experience any more
Fix for strange behaviour of swimming character just before the game summary screen
Improved ragdoll for swimming characters
Loot balances - more in deserted places and houses and no loot under the terrain
Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island
Possibility to bind one key with two actions
Fix for character issues when climbing the ship
Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one
Fix for issues when connecting to master server
Anti-cheat system takes into account long range barrels
Weapon add-on that is taken off will not grant bonuses any more
You can look around during climbing
Better swimming experience when diving
Fix for wrong camera rotation when using cannons
Additional force for projectiles when shooting from sailing ships
Friendly Fire disabled
Fix for strange behaviour of a character jumping in front of the ship
Rum works twice longer!
Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively)
Multiclick of med / rum quickslot will not block action by anti-cheat system
Easier grabbing of ammunition from the ground and chests
Switching items doesn't drop them in front of the player
Sound effects turn off with the game summary screen
Item waypoints disappear after a certain amount of time
Player can mark two items at the same time
Updated graphics of the enemy marking
Yellow waypoints are visible when in the archipelago and also Island of the Damned
Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities
Source
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