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Steam News6 August 20205y ago

Changelog 0.1.5

Changelog 0.1.5: The new design of the sunken Altar Island! Added many details and sculptures Added another floors, walls, and strategic places to hide inside Fixes: Fix for rare case of wrong counting of alive players

Full notes

Full Out of Reach: Treasure Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions10 changes1 removal
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Security
  • Balance
addedThe new design of the sunken Altar Island!
addedAdded many details and sculptures
addedAdded another floors, walls, and strategic places to hide inside
fixedFix for rare case of wrong counting of alive players
changedInventory and map can be open when using a cannon
addedCrossbow add-on cannot be found any more (it will return with the crossbow release)
amount of rum in the bottle and keg (3040amount of rum in the bottle and keg ( increased, buffamount of rum in the bottle and keg (30 -> 40,6080amount of rum in the bottle and keg (30 -> 40, increased, buff

Out of Reach: Treasure Royale changes

addedThe new design of the sunken Altar Island!
addedAdded many details and sculptures
addedAdded another floors, walls, and strategic places to hide inside
fixedFix for rare case of wrong counting of alive players
changedInventory and map can be open when using a cannon

Changelog 0.1.5:

The new design of the sunken Altar Island!

  • Added many details and sculptures

  • Added another floors, walls, and strategic places to hide inside

Fixes:

  • Fix for rare case of wrong counting of alive players

  • Inventory and map can be open when using a cannon

  • Crossbow add-on cannot be found any more (it will return with the crossbow release)

  • RMB on an opened map will not trigger aiming

  • Fix for shooting through ship windows

  • Fix for a rare case of missing weapons in enemies' death chests

  • Shooting skeletons that are leaving the Island of the Damned will not increase experience any more

  • Fix for strange behaviour of swimming character just before the game summary screen

  • Improved ragdoll for swimming characters

  • Loot balances - more in deserted places and houses and no loot under the terrain

  • Curse ring starts shrinking after 15 min instead of 20 min if no one summons the Altar Island

  • Possibility to bind one key with two actions

  • Fix for character issues when climbing the ship

  • Fixed 'Mark enemy' button that could spawn yellow waypoint instead of the red one

  • Fix for issues when connecting to master server

  • Anti-cheat system takes into account long range barrels

  • Weapon add-on that is taken off will not grant bonuses any more

  • You can look around during climbing

  • Better swimming experience when diving

  • Fix for wrong camera rotation when using cannons

  • Additional force for projectiles when shooting from sailing ships

  • Friendly Fire disabled

  • Fix for strange behaviour of a character jumping in front of the ship

  • Rum works twice longer!

  • Increased the amount of rum in the bottle and keg (30 -> 40, 60 -> 80 respectively)

  • Multiclick of med / rum quickslot will not block action by anti-cheat system

  • Easier grabbing of ammunition from the ground and chests

  • Switching items doesn't drop them in front of the player

  • Sound effects turn off with the game summary screen

  • Item waypoints disappear after a certain amount of time

  • Player can mark two items at the same time

  • Updated graphics of the enemy marking

  • Yellow waypoints are visible when in the archipelago and also Island of the Damned

  • Updated objectives - changed spawn locations to increase the dynamic of the gameplay and looting possibilities

Source

Steam News / 6 August 2020

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