In this update4
Full notes
Full Out of Reach: Treasure Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
Out of Reach: Treasure Royale changes
Changelog 0.2.0:
Add-ons:
Added necessary code to unlock Kickstarter rewards!
The new archipelago of the Lost City
Reorganized map with different island positions
The first version of the (hold Middle Mouse Button to use)
Team summary screen (when player finished a round together with the other crew members)
Added mute chat command: type /mute or /unmute and then 1,2,3 to choose a player. List is under /listmuted
Additional info why a the player can't put treasures on the altar when they don't have all 3 pieces of them
Added strokes to texts on HUD
Added an option to open skeleton cages in lobby
Added 'Killed in Limbo' stats to player's statistics
- Addedweapons can be changed with a mouse wheel
Fixes:
Fixed shaking crosshair of blunderbuss and similar weapons when sailing
Fixed hovering over a waypoint that didn't show whose pin it was
Fixed Raycast checker - system used to verify collisions when climbing or swinging swords
Fixed running up the stairs that didn't play the animation in certain cases
Fixed the ship's wheel rotate animation when ship was slowing down
Fixed chat that couldn't display long chat history
Fixed shaking legs and bouncing characters on fast sailing ships
Fixed climbing on obstacles that could make the screen flicker
Fixed player's death chest that couldn't be opened in certain situations
Fixed Summon ship HUD info to show a correct, binded key
Fixed chat to improve responsiveness
Changes:
Ramming stern of the other ship doesn't stop the player's ship and deals damage only when speed difference is high enough
Team eliminated info is now sent to the whole killer team, not just the one who killed the last poor pirate of a crew
Updated Duck foot weapon model for better aiming
Map and inventory work on the Limbo island too
Updated ocean to the newest version including many optimization fixes
Migrated to the newest version of the engine
Crew names stay on screen even when players are behind obstacles
Chests and items sink slower
Source
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