Full notes
Full Out of Action update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions5 changes0 removals
- Balance
- Gameplay
changedDecapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.
changedQuick prime passives tweak pass, plus individual caps.
changedBody Shell: 12-24% reduced direct damage received while knocked down (50% cap). Augment: 2-4% aux power used restored to max vitals and defense (25% cap). Weapon: 8-16% increased lunge speed, duration, and bonus damage (50% cap). Device: 8-16% of missing vitals restored on enhancement device use (25% cap).
changedTech Augment: 2-4% of active defense regeneration applies to vitals (25% cap). Attachment: 2-4% increased Core duration while firearm equipped (25% cap). Device: 8-16% reduced active device cooldowns on manual Core activation (50% cap).
changedHardware Augment: 2-4% reduced direct damage received while reloading (25% cap). Weapon: 4-8% reduced speed penalty of holstered weapons (50% cap). Attachment: 2-4% increased firearm velocity (25% cap). Device: 8-16% reduced explosive damage dealt to self and allies (50% cap).
Out of Action changes
changedDecapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.
changedQuick prime passives tweak pass, plus individual caps.
changedBody Shell: 12-24% reduced direct damage received while knocked down (50% cap). Augment: 2-4% aux power used restored to max vitals and defense (25% cap). Weapon: 8-16% increased lunge speed, duration, and bonus damage (50% cap). Device: 8-16% of missing vitals restored on enhancement device use (25% cap).
changedTech Augment: 2-4% of active defense regeneration applies to vitals (25% cap). Attachment: 2-4% increased Core duration while firearm equipped (25% cap). Device: 8-16% reduced active device cooldowns on manual Core activation (50% cap).
changedHardware Augment: 2-4% reduced direct damage received while reloading (25% cap). Weapon: 4-8% reduced speed penalty of holstered weapons (50% cap). Attachment: 2-4% increased firearm velocity (25% cap). Device: 8-16% reduced explosive damage dealt to self and allies (50% cap).
Decapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.
Quick prime passives tweak pass, plus individual caps.
Body
- Shell12-24% reduced direct damage received while knocked down (50% cap).
Augment: 2-4% aux power used restored to max vitals and defense (25% cap).
- Weapon8-16% increased lunge speed, duration, and bonus damage (50% cap).
Device: 8-16% of missing vitals restored on enhancement device use (25% cap).
Tech
Augment: 2-4% of active defense regeneration applies to vitals (25% cap).
- Attachment2-4% increased Core duration while firearm equipped (25% cap).
- Device8-16% reduced active device cooldowns on manual Core activation (50% cap).
Hardware
- Augment2-4% reduced direct damage received while reloading (25% cap).
- Weapon4-8% reduced speed penalty of holstered weapons (50% cap).
- Attachment2-4% increased firearm velocity (25% cap).
- Device8-16% reduced explosive damage dealt to self and allies (50% cap).
Source
Changelog.gg summarizes and formats this update. How we read updates.
