HomeGamesUpdatesPricingMethodology
Steam News4 July 20261mo ago

Small update

Decapitated head impacts will now deal direct shock damage and apply a 2 second Disable+. Quick prime passives tweak pass, plus individual caps.

Full notes

Full Out of Action update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Balance
  • Gameplay
changedDecapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.
changedQuick prime passives tweak pass, plus individual caps.
changedBody Shell: 12-24% reduced direct damage received while knocked down (50% cap). Augment: 2-4% aux power used restored to max vitals and defense (25% cap). Weapon: 8-16% increased lunge speed, duration, and bonus damage (50% cap). Device: 8-16% of missing vitals restored on enhancement device use (25% cap).
changedTech Augment: 2-4% of active defense regeneration applies to vitals (25% cap). Attachment: 2-4% increased Core duration while firearm equipped (25% cap). Device: 8-16% reduced active device cooldowns on manual Core activation (50% cap).
changedHardware Augment: 2-4% reduced direct damage received while reloading (25% cap). Weapon: 4-8% reduced speed penalty of holstered weapons (50% cap). Attachment: 2-4% increased firearm velocity (25% cap). Device: 8-16% reduced explosive damage dealt to self and allies (50% cap).

Out of Action changes

changedDecapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.
changedQuick prime passives tweak pass, plus individual caps.
changedBody Shell: 12-24% reduced direct damage received while knocked down (50% cap). Augment: 2-4% aux power used restored to max vitals and defense (25% cap). Weapon: 8-16% increased lunge speed, duration, and bonus damage (50% cap). Device: 8-16% of missing vitals restored on enhancement device use (25% cap).
changedTech Augment: 2-4% of active defense regeneration applies to vitals (25% cap). Attachment: 2-4% increased Core duration while firearm equipped (25% cap). Device: 8-16% reduced active device cooldowns on manual Core activation (50% cap).
changedHardware Augment: 2-4% reduced direct damage received while reloading (25% cap). Weapon: 4-8% reduced speed penalty of holstered weapons (50% cap). Attachment: 2-4% increased firearm velocity (25% cap). Device: 8-16% reduced explosive damage dealt to self and allies (50% cap).
  • Decapitated head impacts will now deal direct shock damage and apply a 2 second Disable+.

  • Quick prime passives tweak pass, plus individual caps.

  • Body

    • Shell12-24% reduced direct damage received while knocked down (50% cap).
    • Augment: 2-4% aux power used restored to max vitals and defense (25% cap).

    • Weapon8-16% increased lunge speed, duration, and bonus damage (50% cap).
    • Device: 8-16% of missing vitals restored on enhancement device use (25% cap).

  • Tech

    • Augment: 2-4% of active defense regeneration applies to vitals (25% cap).

    • Attachment2-4% increased Core duration while firearm equipped (25% cap).
    • Device8-16% reduced active device cooldowns on manual Core activation (50% cap).
  • Hardware

    • Augment2-4% reduced direct damage received while reloading (25% cap).
    • Weapon4-8% reduced speed penalty of holstered weapons (50% cap).
    • Attachment2-4% increased firearm velocity (25% cap).
    • Device8-16% reduced explosive damage dealt to self and allies (50% cap).

Source

Steam News / 4 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.