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Steam News26 April 20262mo ago

Small update

Bug fixes Fix for rare backend login fail.

Full notes

Full Out of Action update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Server
  • Balance
  • Gameplay
fixedFix / improvement to client predicted launches (diving etc.). Should reduce micro stutters on network corrections due to inconsistent connection.
changedHardened increase burn damage received from 50>100%.
addedTemporal suspension can now be triggerd during any maneuver while in air (air dodge, air jump, wall flip, wall jump, wall kick, Dragon air dash etc.), but the damage reduction now scales based on speed at time of activation (to give some freedom back).
addedTemporal suspension now has directional animation while airborne and moving, also improved trajectory (less constant floating upward).

Bug fixes

  • Fix / improvement to client predicted launches (diving etc.). Should reduce micro stutters on network corrections due to inconsistent connection.

Changes and additions

  • Hardened increase burn damage received from 50>100%.

  • Temporal suspension can now be triggerd during any maneuver while in air (air dodge, air jump, wall flip, wall jump, wall kick, Dragon air dash etc.), but the damage reduction now scales based on speed at time of activation (to give some freedom back).

  • Temporal suspension now has directional animation while airborne and moving, also improved trajectory (less constant floating upward).

Source

Steam News / 26 April 2026

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