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Steam News23 February 20264mo ago

A number of news

Hi all, We made it into Next Fest! We also got accepted in the Rogue Bots festival running 1st-9th of march and I've also finalized the Early Access release date which will be the 30th of march.

Full notes

Full Operation Terra update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed bug where you were always paying a fixed 10% for re-integration, instead of the shown percentage.
addedReworked eShop03 and introduced a new item where you can reduce the re-integration costs.
changedIncreased value of "kreds found +" biochips.
addedAdded sound to temples doors.
fixedFixed end of stairs in Temple/2 where you would get stuck.
fixedFixed a bug that would not reload the weapon you had when you saved.

Operation Terra changes

fixedFixed bug where you were always paying a fixed 10% for re-integration, instead of the shown percentage.
addedReworked eShop03 and introduced a new item where you can reduce the re-integration costs.
changedIncreased value of "kreds found +" biochips.
addedAdded sound to temples doors.
fixedFixed end of stairs in Temple/2 where you would get stuck.

Hi all,

We made it into Next Fest! We also got accepted in the Rogue Bots festival running 1st-9th of march and I've also finalized the Early Access release date which will be the 30th of march.

Also the latest update:

Slowed down mousewheel switching of weapons to a more comfortable level.

Fixed bug where you were always paying a fixed 10% for re-integration, instead of the shown percentage.

Reworked eShop03 and introduced a new item where you can reduce the re-integration costs.

Increased value of "kreds found +" biochips.

Added sound to temples doors.

Fixed end of stairs in Temple/2 where you would get stuck.

Fixed a bug that would not reload the weapon you had when you saved.

Fixed enemy stuck below the floor and shooting through in Spaceship/3.

Fixed door overlapping in spaceship/7 ("Barking Dog" tileset).

Fixed renegade scientists not playing the correct death animation.

Fixed bug where your weapon would disappear if reloading while being shot at by a renegade scientist.

Improved NavMesh to avoid enemies getting on top of small military chests.

Formatted most of the game text to prepare for localization.

Added "Unstuck" key ("U") to get out of those rare cases where you might get stuck.

Fixed missing prop collider in the first scene.

A few other minor fixes.

Source

Steam News / 23 February 2026

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