Full notes
Full Operation Terra update
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What changed
- Performance
- Gameplay
- Balance
- Maps
- UI and audio
- Store
Just a few bug fixes/improvements. I'm still investigating some of the problems and causes of occasional crashes. Maybe some people played it with less than 16 Gig of RAM, but surely not the majority. I have fiddled with the music import settings as I think that was using a lot of RAM causing maybe some of the crashes.
Now the game saves every time you get to the main base. It's still best to save manually, but at least if there's a crash after you finish a level, you can "Continue" from the main base.
I've made the "Random" campaign unavailable for now since it has some problems. I will re-add it after doing some more testing. "Standard" is still best for first timers anyway, being slightly curated.
I Added in-game options for mouse sensitivity and music volume, without having to go to the main menu.
Added default "H" for quick(er) use of repair kits.
Reduced speed of enemy projectiles by a further 10%.
Reduced enemy accuracy by about 10%.
Increased player accuracy by 20%.
Added a number of messages:
an "Out of ammo!" message after seeing so many streamers wonder why their gun wasn't shooting anymore.
Likewise a message about using the map to find keys if you missed them.
A message about vases containing kreds as most people would shoot them from afar for fun and never collect the kreds.
a message about new skillpoints when levelling up, as many players didn't allocate them, undermining character growth.
Also added a warning about buying the more expensive repair kit at the beginning since with low MaxHP it's basically a waste of kreds.
"You can jump to activate the lift", as most people would go out and in again, which is unnecessary.
To get out of the shops you can either press the exit button or press "E", so now the button says "(E)xit"
The equipment shop, E-Shop01, now has a "current" tag on your current piece(s) of equipment. I saw too many people waste money to purchase something worse than what they had, regardless of the warning, which most people don't read anyway.
Fixed planet video not playing at the start.
Removed some bugs that could show up when loading in the generators levels.
2 new songs.
A few other minor fixes.
Source
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