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Full ODYSSEY: Starship Pinball update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Wilburites, Happy New Year! We're back from the holidays and fast into gear providing regular updates and hints at what's to come for Starship Pinball. Today we're releasing our first patch of the year with new quality of life changes and some bug fixes.
What changed
- Gameplay
- UI and audio
- Fixes
ODYSSEY: Starship Pinball changes
Changelog 0.1.0.8
Added new key bindings per user requests:
ENTER: Plunger
Left CTRL: Left flipper
Right CTRL: Right flipper
Added ability to cancel bump (right click mouse or gamepad right face button)
Game will now remember Classic Physics setting between sessions
Fix for HUD visual offsets
Solved rare bug where Multiballs would get stuck in Kickout portal destination
Backend work on mobile version settings
Backend work on boss battles...
Speaking of bosses, here's an early look at some boss designs -- nothing is final yet, but we're loving building out new starship "factions" and exploring more of their stories behind the scenes. We'll show more work as we progress and prepare for our major Boss Battles update this Spring.
In the meantime, you can keep up with the latest and chat with the devs on discord over at clipthru.gg.
Source
Changelog.gg summarizes and formats this update. How we read updates.
