Full notes
Full ODYSSEY: Starship Pinball update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Wilburites, happy Wilbur Wedensday!
What changed
- UI and audio
- Events
- Fixes
- Maps
ODYSSEY: Starship Pinball changes
We're back with a regular update as we continue making our way toward 1.0. This update focuses on some improvements to the HUD and also features some other bug fixes and tuning.
With this update, we'll be streaming on YouTube at 12pm PT, but you can also catch the latest in our Livestream series playlist. And as always, you can connect with the devs directly over on our discord at clipthru.gg.
v0.1.0.15 Changelog
Refactored HUD logic, fixing all issues with offset buttons or elements
Updated HUD parameters to reduce size when in wider portrait mode
Fixed bug where pinball could be destroyed on random walls
Added “Top High Score Reached” state to the "Next Score To Beat" widget
Additional Level tunings
Rotated bumpers in Biome Start
Added drain catch to End Cap Right
Added VFX to Hall drains
Fixed rail exit flipper not opening in specific Cloud level
Source
Changelog.gg summarizes and formats this update. How we read updates.
