In this update1
Full notes
Full ODYSSEY: Starship Pinball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Fixes
ODYSSEY: Starship Pinball changes
Happy Wilbur Wednesday! Our new update today focuses on quality of life and bug fixing. It's mostly a behind-the-scenes changelog, wrapping up a major milestone for our mobile version as we move to full production on bosses next month! As always, you can leave feedback on the forums or our discord at clipthru.gg to connect with our devs directly.
You can also catch us on YouTube right now during our Wilbur Wednesday Idle Livestream!
Full changelog below.
v0.1.0.14 Change log
Upgraded engine version to UE 5.7.3
Added "Invert Bump" option to settings menu
Allows players to bump with inverted flight (or "slingshot") style
Added functionality that makes Gates bouncy when locked
Reduced cooldown of Bump while in "Classic Physics" mode
Biome generation tuning
Players should now see randomized biomes during their initial run, as intended
Removed satellite mesh that blocked game view
Fixed bug where ball would get stuck in plunger when a city building was covering it
Fixed player tutorials not disappearing when the ball is drained
Fixed drain VFX missing in biome end
Fix for drain fog VFX bleeding into levels below
Fixed cloud exposure bug
Mobile change log
Mobile flipper icon animation
Repositioned pop-ups to not be covered by phone bezels
Source
Changelog.gg summarizes and formats this update. How we read updates.
