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Steam News6 May 20262mo ago

No Cone Left Unturned - v0.1.0.17

Another Wilbur Wednesday, another Wednesday with more Wilbur! We've made some exciting backend progress toward bosses and mobile in the past few weeks, but we've still wanted to make sure we get out a regular update.

In this update1

Full notes

Full ODYSSEY: Starship Pinball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes1 removal
  • Maps
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
removedv0.1.0.17 ChangelogROTATED CONES (cones in City biome were sometimes spawning backward, no longer!)
fixedv0.1.0.17 ChangelogFixed bug where player has to click twice to open pause menu with mouse
fixedv0.1.0.17 ChangelogFixed key flickering while traveling in rails
addedv0.1.0.17 ChangelogAdded max length to the bump projection VFX
changedv0.1.0.17 ChangelogChanged gamepad navigation within the controls menu
changedv0.1.0.17 ChangelogMade consistent padding between portrait and widescreen pause menu

ODYSSEY: Starship Pinball changes

removedROTATED CONES (cones in City biome were sometimes spawning backward, no longer!)
fixedFixed bug where player has to click twice to open pause menu with mouse
fixedFixed key flickering while traveling in rails
addedAdded max length to the bump projection VFX
changedChanged gamepad navigation within the controls menu

Another Wilbur Wednesday, another Wednesday with more Wilbur! We've made some exciting backend progress toward bosses and mobile in the past few weeks, but we've still wanted to make sure we get out a regular update. To give us time to focus on Boss work and prepare for 1.0 this summer, our next update is scheduled for early June -- please continue to leave feedback here on Steam or on our discord (clipthru.gg) in the meantime! Also, if you're in the Vancouver area and happen to be going to the international Web Summit conference, we'll be there with an exhibit of Starship Pinball for all three days a a featured startup! Drop by our booth to grab some swag, chat with the devs, and see all sorts of premiere tech and games next week, May 11 - 14.

Thanks as always for playing! Fully changelog below.

v0.1.0.17 Changelog

  • ROTATED CONES (cones in City biome were sometimes spawning backward, no longer!)

  • Fixed bug where player has to click twice to open pause menu with mouse

  • Fixed key flickering while traveling in rails

  • Added max length to the bump projection VFX

  • Changed gamepad navigation within the controls menu

  • Realigned lives counter text

  • Made consistent padding between portrait and widescreen pause menu

  • Changed cloud wall shim mesh in Player Start

  • Repositioned bumpers in Biome Start

  • Changed directional output of kickout in Player Start

Source

Steam News / 6 May 2026

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