In this update3
Full notes
Full ODYSSEY: Starship Pinball update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Wilburites (we'll workshop that one),
What changed
- Workshop
- Gameplay
- UI and audio
- Balance
- Fixes
ODYSSEY: Starship Pinball changes
Thank you all for an amazing first couple weeks. As a small team with a debut game that did very little promotion -- announcing the game and releasing within only 1 month -- we're really excited to have gained over 500 active wishlists and over 100 units sold in our first week! A big thanks especially to those who have left reviews; this is the biggest impact you can make on the success of the game and we really appreciate you taking the time to write about the game and share it with your friends and community.
Last week, we put out our first hotfix, addressing some immediate bug fixes and tuning the game to improve the core experience. This week, we're releasing our first feature update with a new mode to try and some quality of life changes which bring us closer and closer to delivering an endless pinball sandbox.
Changelog 0.1.0.6
Features
Added "Classic Physics" option to the settings menu
Decreased pinball mass
Increased gravitational force on the pinball
Increased flipper strength
Increased impulse strengths from bump, kickouts, and rails
Ball will now receive an automatic impulse when exiting the first room
Reduced pinball-to-click distance required to reach max bump strength
Balance updates to some levels
Slightly reduced sensitivity of kickouts
Added additional game hints and compliments
Bug fixes
Fix for bump projection becoming stuck on in some situations
Camera now zooms as intended when grabbing a key (can be disabled with "Camera Effects" in settings)
Removed unintentional camera zoom when draining only ball in current room
Improved reliability of spinner resting rotation
Hardened level generation logic
Added missing fog to some drains
In the backend
Added touch controls for upcoming mobile version...
Began concept and modelling for boss mode update...
Source
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