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Steam News4 February 20264mo ago

ODDCORE - Early Access 0.1 | Foundation Update

Greetings Runners! Thank you all for the amazing launch! We’re just a couple of folks trying to make a game where you can zoom out and shoot things for fun, and we never expected to have over 13,000 Runners enjoying it

In this update11

Full notes

Full ODDCORE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions19 changes1 removal
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
  • Balance
  • Performance
addedGreetings Runners!This update adds new content along with bug fixes and QoL improvements. We also added more languages so runners can experience ODDCORE in their home language. If you don’t see your language supported on the Steam page, please reach out. We’re always looking for help with localization.
added🖤 NEW FEATURES10 NEW VARIANTS / MAPS
fixed⚖️ CHANGES & BALANCINGFixed an issue where SMG and shotgun spread did not scatter correctly on the Y-axis. Spread behavior now works as intended.
changed⚖️ CHANGES & BALANCINGAlt-Fire Adjustment: SMG, Shotgun, Turret charge time reduced to 0s (Instant-fire)
removed⚖️ CHANGES & BALANCINGRemoved thematic map pools to encourage more RNG chaos
addedWeapon tweaksPistol Mod now grants +1.5 base damage
SMG Spread0.10.2SMG Spread increased, buffNailgun Base damage51.5Nailgun Base damage decreased, nerfBat Base damage2010Bat Base damage decreased, nerfKatana Base damage1315Katana Base damage increased, buff

ODDCORE changes

addedThis update adds new content along with bug fixes and QoL improvements. We also added more languages so runners can experience ODDCORE in their home language. If you don’t see your language supported on the Steam page, please reach out. We’re always looking for help with localization.
added10 NEW VARIANTS / MAPS
fixedFixed an issue where SMG and shotgun spread did not scatter correctly on the Y-axis. Spread behavior now works as intended.
changedAlt-Fire Adjustment: SMG, Shotgun, Turret charge time reduced to 0s (Instant-fire)
removedRemoved thematic map pools to encourage more RNG chaos

Greetings Runners!

Thank you all for the amazing launch! We’re just a couple of folks trying to make a game where you can zoom out and shoot things for fun, and we never expected to have over 13,000 Runners enjoying it the same way we do. Since then, we’ve received tons of feedback from the community and are working hard to make it happen.

This update adds new content along with bug fixes and QoL improvements. We also added more languages so runners can experience ODDCORE in their home language. If you don’t see your language supported on the Steam page, please reach out. We’re always looking for help with localization.

One more thing! Some of y’all may have already noticed that ODDCORE is now officially Steam Deck Verified, meaning you can bring your ODDMAN and curse around the ODDCORE anytime, anywhere.

Aight, I’ll stop talking and show you the changes.

🖤 NEW FEATURES

10 NEW VARIANTS / MAPS

3 NEW ENEMIES

  • Lighthead - the biggest boi in ODDCORE yet..

  • Partygoer & Partypooper - an infamous pair of buddies that just want to make your life harder..

  • Deathrats??? 🐀 idk bro. There's rat in the ODDCORE now igs.

⚖️ CHANGES & BALANCING

  • Fixed an issue where SMG and shotgun spread did not scatter correctly on the Y-axis. Spread behavior now works as intended.

  • Alt-Fire AdjustmentSMG, Shotgun, Turret charge time reduced to 0s (Instant-fire)
  • Removed thematic map pools to encourage more RNG chaos

  • Elites, Corruptions, and Run! Objective wont be triggered until after variant 10

  • Enemies are now capped at 200 for purge variants to prevent “grindiness” in the late game

Weapon tweaks

  • Pistol

    • Mod now grants +1.5 base damage

  • SMG

    • Spread 0.1 → 0.2

    • Fixed alt-fire animation

  • Shotgun

    • Fixed alt-fire animation

  • Nailgun

    • Base damage 5 → 1.5

    • Alt multiplier x4 → x3

  • Bat

    • Base damage 20 → 10

    • Alt multiplier x5 per consecutive hit

  • Katana

    • Base damage 13 → 15

    • Alt base damage 13 → 20

  • Turret

    • Fixed alt-fire animation

  • Teddy Bomb

    • Fixed collider, damage should now be more consistent

🛠️ QoL UPDATES

  • Player now can rebind interact key, stats key, and music controls

  • Nightmare variants' filter improved in visibility

  • Added sniper sensitivity slider // Player can now be adjusted in "Others" tab in settings

  • Anti-aliasing option

  • Smart save improvements (should fix weapon pickup bug 🤞)

  • Shocking your pet is not allowed.Muting them in the settings is.

  • Arcade token/ticket UI now always display as long as you are on in hub (Previously only display when you enter the Arcade)

  • 4K resolution options

  • Toggle gamepad rumble

  • Log errors to file to help us find bugs in the future

  • Quick restart option for speedrunners

🐛 BUG FIXES

  • Fixed lost progress issues

  • Texture optimizations

  • UI data leak after long play sessions (100–500 hrs)

  • Instakill power-up bug fixed

  • Nailgun alt cooldown fixed

🌍 LOCALIZATION (EXPERIMENTAL)

  • Chinese

  • Korean

  • Japanese

  • Spanish

  • French

  • German

  • Vietnamese, Sweden and Russian are on the way!

(Still cooking — expect jank but there will be improvements!)

AND ONCE AGAIN, if you didn’t see your language shown as supported in the steam page then please do reach out, we want to spread the ODDNESS across the nations.

🎮 STEAM DECK VERIFIED

Want to pack ODDCORE to go? We’re officially Steam Deck Verified.

❓ WHAT IS NEXT?

We’ve received a ton of great suggestions from the community in regards to:

  • More weapon mods

  • Introducing gadget mods

  • Items overhauling

  • BOSS pool

  • Enemies reskin

  • New variant objectives

  • Fishing arcade game?

  • Microwave (duplicator)

    SOOO… we’ll likely host a poll in our DISCORD to help narrowing down our focus for the next update!

    UNTIL THEN, see you in the ODDCORE!

EJECT!

Source

Steam News / 4 February 2026

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