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Steam News15 April 20224y ago

0.5.0 Elements and Powerups Update

This update adds nature and air elements and health/mana pickups to the arena map. Glyphs can now have circular and multiple paths and fixed the issues with one shot spells.

Full notes

Full Nurose update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions3 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Fixes
fixedThis update adds nature and air elements and health/mana pickups to the arena map. Glyphs can now have circular and multiple paths and fixed the issues with one shot spells.
addedAddedAdded nature element which drops health pickups when damaged.
addedAddedAdded air element that has increased movement speed and spellshot speed.
addedAddedAdded health and mana pickups in the arena map.
addedAddedAdded a powerful powerup dispenser in the center of the online map.
addedAddedAdded element description to the element buttons.

Nurose changes

fixedThis update adds nature and air elements and health/mana pickups to the arena map. Glyphs can now have circular and multiple paths and fixed the issues with one shot spells.
addedAdded nature element which drops health pickups when damaged.
addedAdded air element that has increased movement speed and spellshot speed.
addedAdded health and mana pickups in the arena map.
addedAdded a powerful powerup dispenser in the center of the online map.

This update adds nature and air elements and health/mana pickups to the arena map. Glyphs can now have circular and multiple paths and fixed the issues with one shot spells.

Full changelog:

Added

  • Added nature element which drops health pickups when damaged.

  • Added air element that has increased movement speed and spellshot speed.

  • Added health and mana pickups in the arena map.

  • Added a powerful powerup dispenser in the center of the online map.

  • Added element description to the element buttons.

Changes

  • Changed water element to drop mana pickups. (used to have increased spellshot speed).

  • Added an extra cost for splitting when the target is not large enough to split its mass. Should fix most of the one-shot builds.

  • When splitting the velocity is split between clones. This will nerf builds that rely on splitting right before colliding.

  • Allowed circular paths and multiple flows to the same glyph.

  • Increased range for 'someone in queue' indicator to be shown when anyone within matchmaking range is in queue, not just for the same region.

  • Increased max projectile speed slightly.

Bug fixes

  • Fixed force calculation for very fast projectiles.

  • Fixed issue with dragging the scrollbar pointer.

  • Fixed bracket loadout validation for condition glyphs.

Source

Steam News / 15 April 2022

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