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Steam News4 September 20232y ago

0.11.0 Wand Update

This update introduces wand customizability, expanding the available build options. The game is moving closer to complete control over spells.

In this update3

Full notes

Full Nurose update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes10 additions3 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • UI and audio
changedThis update introduces wand customizability, expanding the available build options. The game is moving closer to complete control over spells. Still a couple large updates left before release, but we're getting closer to full release. Full changelog:
addedAdded:Added Wand Editor: Wand settings such as mana use, charge time, cooldown are now customizable.
addedAdded:Added Wand Stability: A new concept, 'stability,' is introduced to prevent wands from being over/underpowered, ensuring better balance.
addedAdded:Totem can now shoot in addition to spellshots, shooting orbs and arrows.
addedAdded:Added Friendly target glyph.
addedAdded:Added Enemy target glyph.

Nurose changes

changedThis update introduces wand customizability, expanding the available build options. The game is moving closer to complete control over spells. Still a couple large updates left before release, but we're getting closer to full release. Full changelog:
addedAdded Wand Editor: Wand settings such as mana use, charge time, cooldown are now customizable.
addedAdded Wand Stability: A new concept, 'stability,' is introduced to prevent wands from being over/underpowered, ensuring better balance.
addedTotem can now shoot in addition to spellshots, shooting orbs and arrows.
addedAdded Friendly target glyph.

This update introduces wand customizability, expanding the available build options. The game is moving closer to complete control over spells. Still a couple large updates left before release, but we're getting closer to full release. Full changelog:

Added:

  • Added Wand Editor: Wand settings such as mana use, charge time, cooldown are now customizable.

  • Added Wand StabilityA new concept, 'stability,' is introduced to prevent wands from being over/underpowered, ensuring better balance.
  • Totem can now shoot in addition to spellshots, shooting orbs and arrows.

  • Added Friendly target glyph.

  • Added Enemy target glyph.

  • Added Any target glyph.

  • Added Any enemy orb glyph.

  • Added health and mana bar indicators.

  • Added physics object freezing to improve performance when there are a lot of spellshots.

Changes:

  • Migrated all prebuild wands to the new system. Should behave similearly, but with a different texture.

  • Remade chatbox to support text wrapping and to look a bit cleaner.

  • Changed start direction glyph mana cost from none to 3 mana per second. As wand stabiity is a factor now, so no more free perfect aim.

  • Changed the 'typing indicator' texture.

Fixed:

  • Fixed issue with tooltips positions were updating with the fixed update rate instead of the frame rate.

  • Fixed hardend tether bug which was causing unusual movement.

  • Reduced the chance of audio source reuse by removing silence from some explosion audio files.

  • Fixed another audio bug that caused sudden and very high volume in some audio instances.

Source

Steam News / 4 September 2023

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