Update log
Full Nova Roma update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Store
- Fixes
Hi Everyone!
In the comments of Update 4 there were a few people mentioning how the sleepiness mechanic needs improvement. So, today we spent some time working on that using a few of the save games you sent to us. We've made some progress and depending on your city layout you may notice it's improved, but there's still more to do.
Here are the changes for the latest build:
Version 0.7.1858
Improvements
Added tooltip for the demolish button on the building ui that shows how many resources will be recovered
Improved citizen walk paths on the winery, pottery workshops, and large charcoal maker
Tuned citizen walk speed inside buildings to be faster
Various tweaks and changes to help improve excessive 'sleepiness' issues. You'll need to let the save run for an in-game day or two to take effect (more improvements are coming in a future patch as well)
Fixes
Fixed carts being able to pick up resources their supplier didn't store
Fixed carts not traveling on bridges
Fixed supplier select mode staying active after closing the building info ui
Fixed being able to duplicate gold from demolishing
Steam Reviews: Overwhelmingly Positive - Thank You!
Exciting news! At the time of me writing this post, Nova Roma has achieved an Overwhelmingly Positive user review rating! We're very glad you're all enjoying the game. Thanks so much for all the reviews - it means a lot to us. We have been reading them and taking notes for how to improve the game further!
If you haven't already, please consider leaving a Steam review. Even if it's a few sentences on how you feel about Nova Roma, we'd appreciate hearing your thoughts!
Join the Nova Roma Community
You can find us on Discord, Twitch, Twitter, YouTube, Facebook, Instagram, TikTok, and Reddit for discussions, updates, and feedback.
Thanks for all your support!
-Pete, Michael, & Sam
Source
