Nova Roma
Steam News 12 May 20268d ago

Update 12 - Restore Logistics Routes on Rebuild, More Fixes

Hi Everyone! This patch has a whole bunch of fixes across many part of the game. Thanks again for the bug reports and save games, it's been very helpful in finding and fixing issues! Here are the changes for the latest…

Update log

Full Nova Roma update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes0 additions0 changes0 removals
  • Fixes
fixedFixesFixed bridges being collapsed when a gate touching them is destroyed
fixedFixesFixed fire engines being assigned to other landmasses
fixedFixesFixed mason scaffolds not cleaning up properly when building under repair was destroyed
fixedFixesFixed happiness math not applying dead body debuffs properly

Hi Everyone!

This patch has a whole bunch of fixes across many part of the game. Thanks again for the bug reports and save games, it's been very helpful in finding and fixing issues!

Here are the changes for the latest build:

Version 0.7.2009

Improvements

  • Logistics routes restore when destroyed buildings are rebuilt

  • Pre-populate a reasonable guess for desired amounts for logistics (experimental, let us know what you think about this!)

  • Allow transports carts to be built on roads

Fixes

  • Fixed bridges being collapsed when a gate touching them is destroyed

  • Fixed fire engines being assigned to other landmasses

  • Fixed mason scaffolds not cleaning up properly when building under repair was destroyed

  • Fixed happiness math not applying dead body debuffs properly

  • Tweaked invasion scaling

  • Other small fixes

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-Pete, Michael, & Sam

Source

Steam News / 12 May 2026

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