Full notes
Full Not Quite Dead: Open World Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Not Quite Dead: Open World Survival changes
A lot of progress has been made these past weeks!
The core gameplay systems are now in place, including:
Tutorial system
Helicopters
Vehicles
Boats
Weapons
Core survival mechanics
New additions:
Airdrops
Sniper rifle
New inventory interface
Settings menu
Character creation system
Steam post imageSteam post imageSteam post image
There’s still a lot of work to do, but the game is slowly coming together step by step.
Other new features:
New melee combat animations
New building models for base construction
Craftable gas mask for radiation zones
Crafting system for multiple items
2 spawn zones completed
3 mutant types available
The map is still heavily in development and more content is coming.
🎮 The playtest is planned for June 15.
Thanks everyone for the support ❤️ – Not Quite Dead Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
