In this update5
Full notes
Full Nocturnal Throne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Balance
- Fixes
- Maps
Update 0.5.11 - Changelog
Additions:
+ Added a new weapon: Bow
Major Changes:
- The whole item system has been overhauled, if you find any bugs please report them on the Discord server
- Enemies now come in "waves". The basics of it is the amount of enemies ramps up and down as a level progresses
General Changes:
- Item pickup HUD is now smaller
- Abilities can now support multiple charges
- Vampiric Slash now has 3 charges, but charges slower
- Ability icons now smoothly refill instead of stepping
- Knight's rage icon has been changed to differentiate from the sky sword
- Knight's roll no longer sends you downwards
Rogue Changes:
- Rogue has a passive called Assassain's Will which combines the double jump and extra speed into one passive
- Rogue now has an ability which gives triple credit gain for 20 seconds
- Rogue now has the dagger storm ability which can damage a lot of enemies in an area
- Rogue now uses the bow as her starting weapon
- Rogue now has a blink ability that has 3 charges
Fixes:
* Fixed an issue where pressing space whilst in the item selection menu would auto-select an item before they appeared
* Fixed the quarry level not playing the intro animation
* Fixed the quarry sending you back to a stage 3 level
Source
Changelog.gg summarizes and formats this update. How we read updates.
