In this update3
Full notes
Full Nocturnal Throne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
Nocturnal Throne changes
Update 0.5.10 - Changelog
Additions:
+ Added new item VFX for opening chests and dropping items
+ Added a new stage 3 level: The Quarry
+ Added gold crystals to The Quarry
+ Added more props to some levels
+ Added a quick printer setting that makes printers instant
+ Added a new modifier: Dealer's Choice
+ Added a level specific crystal to the quarry
+ Dropped items glow
+ Dropped items are larger
+ Added a new sound effect for picking up items
+ Spring item now appears on the characters
Changes:
- Changed the appearance of the item drop particle
- Clanker's punch charges faster
- Changed the character select screen (again)
- Weapon and Choice shrines are larger now
- Changed Oasis' day stage theme
- Crystals glow now
- Buffed the spring item to now cause a shockwave
- Clanker's punch now scales with movement speed
- Fall damage is no longer lethal
- Fall damage can only deal a maximum of half your current health (not max HP)
Fixes:
* Fixed a bug where a part of the particles for items dropping didn't use the correct colour
* Fixed equipped items showing drop shadows weirdly
* Fixed an issue where falling off a ledge sometimes teleported you back inside a wall
* Fixed a bug where enemy heal bubbles would try to heal non-entity objects
* Fixed a bug where item logbook percentages could be over 100%
* Fixed the stomp ability triggering the spring
* Fixed sound effect for picking up items overlapping
* Fixed headphones not showing particles when being equipped
Source
Changelog.gg summarizes and formats this update. How we read updates.
