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Steam News24 October 20223y ago

Noclipped v1.2.1 patch 1

As expected, some bugs were found right after the release of v1.2.1. Here I am to fix them!

Full notes

Full Noclipped update

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What changed

1 fix1 addition0 changes0 removals
  • UI and audio
fixedFixed bug where the almond farm had a collider, allowing the building preview to throw the player around (mainly because I forgot) - Fixed bug where crates and cardboard boxes didn't instantly break when hit with a crowbar (mainly because I forgot) - Fixed bug where the actual container item got voided when the container was broken (mainly because I forgot) - Fixed bug where the Ultimate fate achievement wasn't given when the player died (mainly because I forgot) - Fixed bug where the Combat master achievement wasn't given when the player parried an attack (mainly because I forgot) - Fixed bug where the building helper UI was still visible when the player wasn't holding an item - Fixed bug where the new content was not displayed in the dev tool (mainly because I forgot) - Fixed hitboxes for items: Wooden fence, Wooden crate, Debug cube, Wooden crowbar, Crude lighter, Wallpaper bowl,
addedIncreased the frequency of automatic game saving: Save during pause menu spawn, on level load - Changed the off-grid placement controls from hold to toggle - Removed the "Quit without save" button from the pause menu - Decreased the time between autosaves from 5 minutes to 2.5 minutes - Removed unused achievements: Gluttony, At the brink of starvation - Added new splashes and MateussDev quotes

Noclipped changes

fixedFixed bug where the almond farm had a collider, allowing the building preview to throw the player around (mainly because I forgot) - Fixed bug where crates and cardboard boxes didn't instantly break when hit with a crowbar (mainly because I forgot) - Fixed bug where the actual container item got voided when the container was broken (mainly because I forgot) - Fixed bug where the Ultimate fate achievement wasn't given when the player died (mainly because I forgot) - Fixed bug where the Combat master achievement wasn't given when the player parried an attack (mainly because I forgot) - Fixed bug where the building helper UI was still visible when the player wasn't holding an item - Fixed bug where the new content was not displayed in the dev tool (mainly because I forgot) - Fixed hitboxes for items: Wooden fence, Wooden crate, Debug cube, Wooden crowbar, Crude lighter, Wallpaper bowl,
addedIncreased the frequency of automatic game saving: Save during pause menu spawn, on level load - Changed the off-grid placement controls from hold to toggle - Removed the "Quit without save" button from the pause menu - Decreased the time between autosaves from 5 minutes to 2.5 minutes - Removed unused achievements: Gluttony, At the brink of starvation - Added new splashes and MateussDev quotes

As expected, some bugs were found right after the release of v1.2.1. Here I am to fix them!

  • Fixed bug where the almond farm had a collider, allowing the building preview to throw the player around (mainly because I forgot) - Fixed bug where crates and cardboard boxes didn't instantly break when hit with a crowbar (mainly because I forgot) - Fixed bug where the actual container item got voided when the container was broken (mainly because I forgot) - Fixed bug where the Ultimate fate achievement wasn't given when the player died (mainly because I forgot) - Fixed bug where the Combat master achievement wasn't given when the player parried an attack (mainly because I forgot) - Fixed bug where the building helper UI was still visible when the player wasn't holding an item - Fixed bug where the new content was not displayed in the dev tool (mainly because I forgot) - Fixed hitboxes for items: Wooden fence, Wooden crate, Debug cube, Wooden crowbar, Crude lighter, Wallpaper bowl,

  • Balanced the swing speed of different crowbar tiers

  • Increased the frequency of automatic game savingSave during pause menu spawn, on level load - Changed the off-grid placement controls from hold to toggle - Removed the "Quit without save" button from the pause menu - Decreased the time between autosaves from 5 minutes to 2.5 minutes - Removed unused achievements: Gluttony, At the brink of starvation - Added new splashes and MateussDev quotes

Source

Steam News / 24 October 2022

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