What changed
0 fixes2 additions3 changes0 removals
- UI and audio
- Performance
- Maps
changedPeople love exploring and describing the Backrooms. The Backrooms wiki was made similar to how the SCP wiki works. It works on basically describing every level in some formal way. You can maybe call it a Journal . That's where my idea came in - what if I create a journal system for the game ?
changedYou may be thinking - Mateuss are you bringing back the notes system from Noclipped v1.0 - v1.1 (showed here: https://www.youtube.com/watch?v=uM6yyxB1DUU - Expect very low FPS since it's from my old PC). This is just reusing assets and ideas boo you are a slow and terrible developer, but it's quite wrong. My idea is something similar to an in-game wiki that expands the longer you play.
addedThat's where it weaves into the progression. In the beginning, you would be quite confused about what everything does. Considering I've already added tons of new mechanics, items and soon-to-come biomes (I promise I'll add more biomes than the construction rooms I just want the level design to be the best it can be) But with the journal, you will be able to kinda understand what's around you. Well, I hope to do so anyway - can't promise subjective stuff like this :P. But the general idea is that you gain knowledge and then fill it in, where you discover new ways to use items, different new mechanics and whatever and so forth
addedFor now, I have the baseline system in place, now I just gotta fill in the blanks (add descriptions to all items, biomes/areas and mechanics). Here's a video that showcases what I've done so far:
changedSorry if this is too little progress for the large period of silence - it took me so long to make a book render properly it's quite insane
Noclipped changes
changedPeople love exploring and describing the Backrooms. The Backrooms wiki was made similar to how the SCP wiki works. It works on basically describing every level in some formal way. You can maybe call it a Journal . That's where my idea came in - what if I create a journal system for the game ?
changedYou may be thinking - Mateuss are you bringing back the notes system from Noclipped v1.0 - v1.1 (showed here: https://www.youtube.com/watch?v=uM6yyxB1DUU - Expect very low FPS since it's from my old PC). This is just reusing assets and ideas boo you are a slow and terrible developer, but it's quite wrong. My idea is something similar to an in-game wiki that expands the longer you play.
addedThat's where it weaves into the progression. In the beginning, you would be quite confused about what everything does. Considering I've already added tons of new mechanics, items and soon-to-come biomes (I promise I'll add more biomes than the construction rooms I just want the level design to be the best it can be) But with the journal, you will be able to kinda understand what's around you. Well, I hope to do so anyway - can't promise subjective stuff like this :P. But the general idea is that you gain knowledge and then fill it in, where you discover new ways to use items, different new mechanics and whatever and so forth
addedFor now, I have the baseline system in place, now I just gotta fill in the blanks (add descriptions to all items, biomes/areas and mechanics). Here's a video that showcases what I've done so far:
changedSorry if this is too little progress for the large period of silence - it took me so long to make a book render properly it's quite insane
What I've noticed while working on the game for the past couple of months (January - March) is that almost all Backrooms games look alike. There's barely any progression. I tried to make something like a material progression but it wasn't enough. So I got an idea.
People love exploring and describing the Backrooms. The Backrooms wiki was made similar to how the SCP wiki works. It works on basically describing every level in some formal way. You can maybe call it a Journal. That's where my idea came in - what if I create a journal system for the game?
You may be thinking - Mateuss are you bringing back the notes system from Noclipped v1.0 - v1.1 (showed here: https://www.youtube.com/watch?v=uM6yyxB1DUU - Expect very low FPS since it's from my old PC). This is just reusing assets and ideas boo you are a slow and terrible developer, but it's quite wrong. My idea is something similar to an in-game wiki that expands the longer you play.
That's where it weaves into the progression. In the beginning, you would be quite confused about what everything does. Considering I've already added tons of new mechanics, items and soon-to-come biomes (I promise I'll add more biomes than the construction rooms I just want the level design to be the best it can be) But with the journal, you will be able to kinda understand what's around you. Well, I hope to do so anyway - can't promise subjective stuff like this :P. But the general idea is that you gain knowledge and then fill it in, where you discover new ways to use items, different new mechanics and whatever and so forth
For now, I have the baseline system in place, now I just gotta fill in the blanks (add descriptions to all items, biomes/areas and mechanics). Here's a video that showcases what I've done so far:
Sorry if this is too little progress for the large period of silence - it took me so long to make a book render properly it's quite insane