In this update1
Full notes
Full Noclipped update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Noclipped changes
Many bugs were found by people right after release. Uploading a newer patch that fixes some of the more annoying/game-breaking bugs:
Fixed doors not leading to the Threshold on Level 3 - Fixed entities spawning outside of the map and falling into the abyss on Level 1 - Fixed entity spawn tables only spawning smilers on levels 1-6 - Fixed crafting recipes overflowing on top of the inventory in the crafting tab - Fixed player running animation continuing to run forward while the player is moving backward
Removed the debug "Toggle Level Blackout" functionality off the key X - Tweaked the animation so the torch doesn't stay right in front of the camera, obstructing the view of the player - Lootboxes (Lockers, lunchboxes, etc.) will no longer appear during Backrooms sense if they're already been looted - Tweaked the hitbox of the level door so entering it is easier and more reliable
I sincerely apologize for the major bugs present in the first ever release version
Source
Changelog.gg summarizes and formats this update. How we read updates.
