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Steam News18 January 20265mo ago

Patch 0.1.5

NPC Identification Update A dedicated NPC identification panel. Identifying NPCs with binoculars will take a few seconds based on the distance. Better raycasting for binoculars identification.

Full notes

Full No Man's Home update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes11 additions4 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Fixes
addedAdded an optional small identification badge that will show the faction patch, name and hostility. You can disable this in the settings or change is position.
addedYou can now tag friendlies as well. They will be tagged with a white arrow.
addedAdded NPC activities for sheltering during emissions.
changedNPCs will now scatter around the house and do certain activities such as, sitting, guarding, looking out windows, push up, drinking etc.
changedHealth effects such as: Bleeding, Bullet wound, Infection, Radiation Sickness and Shrapnel will make you lose less health on Normal and Easy difficulties.
addedAdded a "Combine" button to combine all stackable items of same type

No Man's Home changes

addedAdded an optional small identification badge that will show the faction patch, name and hostility. You can disable this in the settings or change is position.
addedYou can now tag friendlies as well. They will be tagged with a white arrow.
addedAdded NPC activities for sheltering during emissions.
changedNPCs will now scatter around the house and do certain activities such as, sitting, guarding, looking out windows, push up, drinking etc.
changedHealth effects such as: Bleeding, Bullet wound, Infection, Radiation Sickness and Shrapnel will make you lose less health on Normal and Easy difficulties.

NPC Identification Update

  • A dedicated NPC identification panel.

  • Identifying NPCs with binoculars will take a few seconds based on the distance.

  • Better raycasting for binoculars identification. Now you don't have to be directly aiming at an NPC. Slightly getting closer to them will be sufficient enough to show the information.

  • Added an optional small identification badge that will show the faction patch, name and hostility. You can disable this in the settings or change is position.

  • You can now tag friendlies as well. They will be tagged with a white arrow.

Overwatch AI

  • Added NPC activities for sheltering during emissions.

  • NPCs will now scatter around the house and do certain activities such as, sitting, guarding, looking out windows, push up, drinking etc.

  • NPCs in combat will position themselves inside the houses better during emissions

Difficulty Adjustments

  • Health effects such as: Bleeding, Bullet wound, Infection, Radiation Sickness and Shrapnel will make you lose less health on Normal and Easy difficulties.

Inventory

  • Added a "Combine" button to combine all stackable items of same type

New Items

  • Added new item

    Iodine. This is a craft only item.

    Recipe

    Chemicals + Alcohol

  • Added new crafting recipe for Anti-rad. Recipe: Pile of pills + Iodine

Graphics

  • Added FSR support. You can access this setting in the Pause Menu > Graphics > FSR

    For the highest quality leave FSR “Disabled”, for the best performance set it to “Performance”

  • Added weather quality setting

  • Added option to disable bullet tracers

Accessibility

  • Added auto walk option. You can enable it in the Pause Menu > Accessibility > Auto Walk. You can rebind the key in the controls to whatever you prefer.

Other

  • Sitting under a tree will cool the player down during hot hours.

  • Removed decimals in weapon condition text

  • Decreased Pouch drop chance

  • Your PDA won’t reboot during emissions if you are sheltered

Bug Fixes

  • Fixed a visual bug with money display text in the inventory

  • Fixed several animation bugs

For SteamDeck players, disabling tracers, enabling FSR and lowering the weather quality should help with performance. Also make sure to disable foliage shadows, dynamic shadows and water reflections.

Source

Steam News / 18 January 2026

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