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Steam News16 December 20256mo ago

Demo Update 0.5.11 released

# šŸ”§ Nion Forge – Patch 0.5.11 Hello everyone, the last demo update wasn’t that long ago, but in preparation for the German Indie Showcase we wanted to follow up with a few additional changes.

Full notes

Full Nion Forge update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changed# šŸ”§ Nion Forge – Patch 0.5.11 Hello everyone, the last demo update wasn’t that long ago, but in preparation for the German Indie Showcase we wanted to follow up with a few additional changes. The past few days have been incredible for us. Through our publisher Dreamstudios, we received a brand-new trailer, we were part of the showcase, and a very special highlight for us was receiving an original Main Theme for Nion Forge from two amazing Austrian musicians. Naturally, we wanted to bring it into the game as quickly as possible, so their work can now be heard outside of the main gameplay scenes, in the menus and the hangar. This time it’s a rather small update, but we hope you’re still as happy about it as we are. --- ## šŸš€ New Features - Holo District Preview (experimental) So the battlefield doesn’t start completely empty and players get an early impression of what lies ahead. The effects are not final yet. - New rebinding UI in the main menu Keyboard key bindings can now be changed directly in the game via the main menu settings. Controller rebinding is not available yet. --- ## šŸž Bug Fixes - Menu music was previously triggered twice when switching from gameplay to the hangar - Unintended behavior in Flow Mode: when disabling Flow Mode, pending level-ups are now triggered immediately - Text adjustments and general fixes. Several localization issues have been resolved --- ## šŸŽØ Visual & Audio - New menu and hangar music: ā€œNion Forge Themeā€ by Powernerd and Edictum, produced exclusively for Nion Forge - The particle ring used to activate bosses is now green instead of pink This change is based on feedback from multiple players --- ## 🧩 Misc - Credits adjusted --- What do you think about the update? Feel free to share your thoughts via the in-game feedback or on our Discord. Thank you for your continued support. Your feedback is extremely important for the ongoing development of Nion Forge.

# šŸ”§ Nion Forge – Patch 0.5.11 Hello everyone, the last demo update wasn’t that long ago, but in preparation for the German Indie Showcase we wanted to follow up with a few additional changes. The past few days have been incredible for us. Through our publisher Dreamstudios, we received a brand-new trailer, we were part of the showcase, and a very special highlight for us was receiving an original Main Theme for Nion Forge from two amazing Austrian musicians. Naturally, we wanted to bring it into the game as quickly as possible, so their work can now be heard outside of the main gameplay scenes, in the menus and the hangar. This time it’s a rather small update, but we hope you’re still as happy about it as we are. --- ## šŸš€ New Features - Holo District Preview (experimental) So the battlefield doesn’t start completely empty and players get an early impression of what lies ahead. The effects are not final yet. - New rebinding UI in the main menu Keyboard key bindings can now be changed directly in the game via the main menu settings. Controller rebinding is not available yet. --- ## šŸž Bug Fixes - Menu music was previously triggered twice when switching from gameplay to the hangar - Unintended behavior in Flow Mode: when disabling Flow Mode, pending level-ups are now triggered immediately - Text adjustments and general fixes. Several localization issues have been resolved --- ## šŸŽØ Visual & Audio - New menu and hangar music: ā€œNion Forge Themeā€ by Powernerd and Edictum, produced exclusively for Nion Forge - The particle ring used to activate bosses is now green instead of pink This change is based on feedback from multiple players --- ## 🧩 Misc - Credits adjusted --- What do you think about the update? Feel free to share your thoughts via the in-game feedback or on our Discord. Thank you for your continued support. Your feedback is extremely important for the ongoing development of Nion Forge.

Source

Steam News / 16 December 2025

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