In this update6
Full notes
Full Nion Forge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
Nion Forge changes
π§ Nion Forge β Patch 0.5.16
Hello Pilots,
this will most likely be one of the final demo patches :).
Our focus is now entirely on completing the game.
π New Features
Hangar:
The module selection now rotates along with the view
Reworked the ship checklist panel, which now also displays the selected modules
Shipβs pivot point is now displayed when a Direction Engine is selected
βοΈ Balancing
Boss 03 β slightly increased health and fire rate
Far Line and Scattershot β reduced the number per module from 2 to 1
π Bug Fixes
Out-of-Bounds damage can no longer be blocked
Fixed a text error in the Headcannon Upgrade Tree
Reworked the camera and ship physics. Camera stuttering at low FPS should now be fixed.
Fixed a Game Over/Retry bug that could cause the loading screen to load incorrectly
Fixed the Mining Ship thruster in the tutorial
π¨ Visual & Audio
Added a skull graphic when a boss moves upward
π§© Misc
The Forge Core UI can now only be opened once the player receives their first Core
Added tutorial text to the Forge Core UI
(The in-game settings now include a disabled section for Twitch integration)
What do you think of the update? Feel free to share your thoughts through the in-game feedback system or on our Discord.
Thank you for your support. Your feedback is incredibly important to us as we continue developing Nion Forge.
Source
Changelog.gg summarizes and formats this update. How we read updates.
