What changed
1 fix4 additions0 changes0 removals
added## 🚀 New Features - Improved fullscreen settings: clearer distinction between *Windowed* and *Exclusive Fullscreen*. → *Windowed* adapts the game to your monitor resolution. → *Fullscreen* changes your monitor resolution to match the game's. - Shop buy button is now mouse-compatible. - Tooltips added to upgrade icons in both Hangar and Stats Menu. - New system to highlight enemies approaching from behind when using the follow camera. - New sound effect when protection is fully recharged.
added## ⚖️ Balance Changes - Shield Cockpit now grants +1 Protection. - Boss 1: Phase 1 firing rate slowed from 0.9s to 1.3s.
fixed## 🐞 Bug Fixes - Wall collision in tutorial can no longer trigger infinitely. - Corrected controller button labels. - Inverted zoom direction in Shop and Upgrade menu. - Swapped L1/R1 (Zoom) and L2/R2 (Preset Selection) in Hangar. - Renamed "Fire Rate" to "Fire Delay" in both Stats Menu and Hangar.
added## 🎨 Visual & Audio - New Nion icon in the Hangar and updated tooltip in the Nion bar. - When Nion count exceeds 25, icons are replaced with text to avoid UI overlap. - Stats Menu renamed, current level is now shown, color adjustments made. - Boost flame size slightly increased.
added## 🧩 Misc - Victory screen texts updated. - Cursor is now hidden during gameplay. - "Empty Slot" label added to Load Game boxes. - All Shop meshes are now aligned upwards.
- Boss 1: Phase 1 firing rate slowed0.9s→1.3s↑- Boss 1: Phase 1 firing rate slowed increased, buffNion Forge changes
added## 🚀 New Features - Improved fullscreen settings: clearer distinction between *Windowed* and *Exclusive Fullscreen*. → *Windowed* adapts the game to your monitor resolution. → *Fullscreen* changes your monitor resolution to match the game's. - Shop buy button is now mouse-compatible. - Tooltips added to upgrade icons in both Hangar and Stats Menu. - New system to highlight enemies approaching from behind when using the follow camera. - New sound effect when protection is fully recharged.
added## ⚖️ Balance Changes - Shield Cockpit now grants +1 Protection. - Boss 1: Phase 1 firing rate slowed from 0.9s to 1.3s.
fixed## 🐞 Bug Fixes - Wall collision in tutorial can no longer trigger infinitely. - Corrected controller button labels. - Inverted zoom direction in Shop and Upgrade menu. - Swapped L1/R1 (Zoom) and L2/R2 (Preset Selection) in Hangar. - Renamed "Fire Rate" to "Fire Delay" in both Stats Menu and Hangar.
added## 🎨 Visual & Audio - New Nion icon in the Hangar and updated tooltip in the Nion bar. - When Nion count exceeds 25, icons are replaced with text to avoid UI overlap. - Stats Menu renamed, current level is now shown, color adjustments made. - Boost flame size slightly increased.
added## 🧩 Misc - Victory screen texts updated. - Cursor is now hidden during gameplay. - "Empty Slot" label added to Load Game boxes. - All Shop meshes are now aligned upwards.
# 🔧 Nion Forge – Patch 0.5.1 (In Development)
## 🚀 New Features - Improved fullscreen settings: clearer distinction between *Windowed* and *Exclusive Fullscreen*. → *Windowed* adapts the game to your monitor resolution. → *Fullscreen* changes your monitor resolution to match the game's. - Shop buy button is now mouse-compatible. - Tooltips added to upgrade icons in both Hangar and Stats Menu. - New system to highlight enemies approaching from behind when using the follow camera. - New sound effect when protection is fully recharged.
## ⚖️ Balance Changes - Shield Cockpit now grants +1 Protection. - Boss 1: Phase 1 firing rate slowed from 0.9s to 1.3s.
## 🐞 Bug Fixes - Wall collision in tutorial can no longer trigger infinitely. - Corrected controller button labels. - Inverted zoom direction in Shop and Upgrade menu. - Swapped L1/R1 (Zoom) and L2/R2 (Preset Selection) in Hangar. - Renamed "Fire Rate" to "Fire Delay" in both Stats Menu and Hangar.
## 🎨 Visual & Audio - New Nion icon in the Hangar and updated tooltip in the Nion bar. - When Nion count exceeds 25, icons are replaced with text to avoid UI overlap. - Stats Menu renamed, current level is now shown, color adjustments made. - Boost flame size slightly increased.
## 🧩 Misc - Victory screen texts updated. - Cursor is now hidden during gameplay. - "Empty Slot" label added to Load Game boxes. - All Shop meshes are now aligned upwards.