Multipass! You will now recieve a multipass with a specific clearance level as rewards for completing the game modes or winning multiple rounds in the arena.
Full notes
Full Neon Valley: Revenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
Events
changedMultipass! You will now recieve a multipass with a specific clearance level as rewards for completing the game modes or winning multiple rounds in the arena. These passes give access to weapons testing, character customization, the planetarium and more! This update brings with it many tweaks to the game modes, making them actually playable. As well as arena combat and the planetarium. I've also made tweaks to the attack drones as they were way too powerful. Made connecting to The Mainframe more stable. Also, underwater effect! So it feels like you are underwater when you go there now... Tune in for more updates the coming week and planning to have the demo done very soon :D
Neon Valley: Revenge changes
changedMultipass! You will now recieve a multipass with a specific clearance level as rewards for completing the game modes or winning multiple rounds in the arena. These passes give access to weapons testing, character customization, the planetarium and more! This update brings with it many tweaks to the game modes, making them actually playable. As well as arena combat and the planetarium. I've also made tweaks to the attack drones as they were way too powerful. Made connecting to The Mainframe more stable. Also, underwater effect! So it feels like you are underwater when you go there now... Tune in for more updates the coming week and planning to have the demo done very soon :D
Multipass! You will now recieve a multipass with a specific clearance level as rewards for completing the game modes or winning multiple rounds in the arena. These passes give access to weapons testing, character customization, the planetarium and more! This update brings with it many tweaks to the game modes, making them actually playable. As well as arena combat and the planetarium. I've also made tweaks to the attack drones as they were way too powerful. Made connecting to The Mainframe more stable. Also, underwater effect! So it feels like you are underwater when you go there now... Tune in for more updates the coming week and planning to have the demo done very soon :D