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Steam News4 June 20251y ago

June Demo Update

The push towards full release continues! All of the backend components, systems, and mechanics are now in place!

Full notes

Full Neon Spellstorm update

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedv0.9.3 Change Notes -You can now quit the game mid-run and resume at the start of your current location! As a side effect, your settings will reset upon receiving this update. -Map locations show enemy density, damage, and hp multipliers. -Many many things polished and improved! -Many many balance tweaks and bug fixes! -Final backend systems for all game mechanics are in-place. New, unexpected, and exciting bugs may now start appearing! :-D

Neon Spellstorm changes

addedv0.9.3 Change Notes -You can now quit the game mid-run and resume at the start of your current location! As a side effect, your settings will reset upon receiving this update. -Map locations show enemy density, damage, and hp multipliers. -Many many things polished and improved! -Many many balance tweaks and bug fixes! -Final backend systems for all game mechanics are in-place. New, unexpected, and exciting bugs may now start appearing! :-D

The push towards full release continues! All of the backend components, systems, and mechanics are now in place! Only a small amount of content remains to be completed, then production related tasks, polishing, and playtesting. The target released date is August 11th!

v0.9.3 Change Notes -You can now quit the game mid-run and resume at the start of your current location! As a side effect, your settings will reset upon receiving this update. -Map locations show enemy density, damage, and hp multipliers. -Many many things polished and improved! -Many many balance tweaks and bug fixes! -Final backend systems for all game mechanics are in-place. New, unexpected, and exciting bugs may now start appearing! :-D

Please report any issues or feedback on the discord or steam forums. Cheers! :-) -TopCog

Source

Steam News / 4 June 2025

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