Full notes
Full Neon Spellstorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Neon Spellstorm changes
The push towards full release continues! All of the backend components, systems, and mechanics are now in place! Only a small amount of content remains to be completed, then production related tasks, polishing, and playtesting. The target released date is August 11th!
v0.9.3 Change Notes -You can now quit the game mid-run and resume at the start of your current location! As a side effect, your settings will reset upon receiving this update. -Map locations show enemy density, damage, and hp multipliers. -Many many things polished and improved! -Many many balance tweaks and bug fixes! -Final backend systems for all game mechanics are in-place. New, unexpected, and exciting bugs may now start appearing! :-D
Please report any issues or feedback on the discord or steam forums. Cheers! :-) -TopCog
Source
Changelog.gg summarizes and formats this update. How we read updates.
