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Steam News19 August 202510mo ago

QoL, Balance, and Bug Fixes!

v1.0.12 Got a bunch of assorted things packed into this patch! I hope to start working on some post-launch content updates this week. Cheers!

Full notes

Full Neon Spellstorm update

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What changed

1 fix2 additions0 changes0 removals
  • Performance
  • Balance
  • UI and audio
addedQoL Changes -Optimized game performance a fair amount, especially with lots of Trinkets! -New Spell Opacity setting, to improve visibility as needed! -Embark selections persist even if you leave the screen now
addedBalance Changes -Forge Guardians can now drop pickups -Enemies during the final boss fight now drop 0-value Soul pickups -Dynamo reduced from 25% to 20%, and it has a global cooldown of 1 ms -The path drops away 20% slower in the final boss location -You can no longer revisit locations using the Free Move forge event -Neon scales much slower after Storm 20 now
fixedFixes -Fixed Crystal Grail healing bonus with Slow Flask and Prolonged Flask -Fixed bug with Crystal Grail -Fixed the description of Arcane Shackle to specify that it reduces the cooldown of a random spell -Fixed a bug with Spice Bags -Fixed description of Second Chooser -Fixed Stone of Burden -Fixed description of multi-cast Level 5 or higher -Fixed Pulsing Magnet not stacking -Fixed bug with Zone Forges crashing the game -Fixed the Pure Wizardry achievement -Fixed a bug with Map generation that could result in invalid switchbacks -Fix Core sound not respecting volume settings -Fixed being able to activate Empowered Sigils anytime -Dashing with no direction pressed remembers your last movement direction

Neon Spellstorm changes

addedQoL Changes -Optimized game performance a fair amount, especially with lots of Trinkets! -New Spell Opacity setting, to improve visibility as needed! -Embark selections persist even if you leave the screen now
addedBalance Changes -Forge Guardians can now drop pickups -Enemies during the final boss fight now drop 0-value Soul pickups -Dynamo reduced from 25% to 20%, and it has a global cooldown of 1 ms -The path drops away 20% slower in the final boss location -You can no longer revisit locations using the Free Move forge event -Neon scales much slower after Storm 20 now
fixedFixes -Fixed Crystal Grail healing bonus with Slow Flask and Prolonged Flask -Fixed bug with Crystal Grail -Fixed the description of Arcane Shackle to specify that it reduces the cooldown of a random spell -Fixed a bug with Spice Bags -Fixed description of Second Chooser -Fixed Stone of Burden -Fixed description of multi-cast Level 5 or higher -Fixed Pulsing Magnet not stacking -Fixed bug with Zone Forges crashing the game -Fixed the Pure Wizardry achievement -Fixed a bug with Map generation that could result in invalid switchbacks -Fix Core sound not respecting volume settings -Fixed being able to activate Empowered Sigils anytime -Dashing with no direction pressed remembers your last movement direction

v1.0.12 Got a bunch of assorted things packed into this patch! I hope to start working on some post-launch content updates this week. Cheers! :-)

QoL Changes -Optimized game performance a fair amount, especially with lots of Trinkets! -New Spell Opacity setting, to improve visibility as needed! -Embark selections persist even if you leave the screen now

Balance Changes -Forge Guardians can now drop pickups -Enemies during the final boss fight now drop 0-value Soul pickups -Dynamo reduced from 25% to 20%, and it has a global cooldown of 1 ms -The path drops away 20% slower in the final boss location -You can no longer revisit locations using the Free Move forge event -Neon scales much slower after Storm 20 now

Fixes -Fixed Crystal Grail healing bonus with Slow Flask and Prolonged Flask -Fixed bug with Crystal Grail -Fixed the description of Arcane Shackle to specify that it reduces the cooldown of a random spell -Fixed a bug with Spice Bags -Fixed description of Second Chooser -Fixed Stone of Burden -Fixed description of multi-cast Level 5 or higher -Fixed Pulsing Magnet not stacking -Fixed bug with Zone Forges crashing the game -Fixed the Pure Wizardry achievement -Fixed a bug with Map generation that could result in invalid switchbacks -Fix Core sound not respecting volume settings -Fixed being able to activate Empowered Sigils anytime -Dashing with no direction pressed remembers your last movement direction

Source

Steam News / 19 August 2025

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