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Steam News11 August 202510mo ago

Launch + Roadmap!

Neon Spellstorm v1.0 is Live! The path is lit and the spells are flying: Neon Spellstorm has officially launched! Contact me anytime with bugs, suggestions, or feedback: Discord Steam Discussions Email: topcogllc@gmail.

Full notes

Full Neon Spellstorm update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Events
changedNeon Spellstorm v1.0 is Live!The path is lit and the spells are flying: Neon Spellstorm has officially launched!
changedWhat’s Next? Post-Launch RoadmapChallenge Portals: find these in combat zones for extra challenge and rewards!

Neon Spellstorm v1.0 is Live!

The path is lit and the spells are flying: Neon Spellstorm has officially launched!

Contact me anytime with bugs, suggestions, or feedback:

What’s Next? Post-Launch Roadmap

Neon Spellstorm is feature-complete, but there's still work to be done! Over the next few months I’ll be rolling out free updates focused on QoL, depth, and replayability. Here is what I have planned:

  • Alternate final boss: The Viking Puppetmaster!

  • Endgame Core Nodes: Flask and Dash Upgrades!

  • Challenge Portals: find these in combat zones for extra challenge and rewards!

  • Companion system: design TBD!

  • Jukebox settings: to better control what music plays!

I'm also recording every piece of feedback I receive, and will focus on implementing the most requested features!

Dive In and Make Some Neon Mayhem

That’s the roadmap, but right now the Neon is calling. Fire up a run, get some ridiculous combos going, and leave a trail of rubble behind you. I'm looking forward to seeing what you come up with! :-D

-TopCog

Source

Steam News / 11 August 2025

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