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- NEODRIVE
0.10.227
fixed a bug where track segments wouldn't render properly in Lake Tangle III
Announcement1 changeFixPerformance - NEODRIVE
0.10.226 - Inverse Camber
This is the first new-track update that doesn't contain a video of me running it, because now there are leaderboard ghosts you can watch. added a new Stage 1 track, Inverse Camber fixed some bugs related to leaderboard…
Store7 changesFixGameplay - NEODRIVE
0.10.217 - Community Leaderboard Ghosts
Leaderboard ghosts are here! Struggling to see how someone got a certain time? Want to pace yourself against one of your friends? Now you can. You can now view and play against other people's ghosts on the leaderboards…
Store9 changesFixGameplay - NEODRIVE
0.10.203 - Windmill Run
I added a new track to Stage 0, Windmill Run. It's a long, winding high-speed track that takes you from one end of the desert area to another. All Changes increased readability of car customization UI Added a new track,…
Patch notes10 changesMapsUI/audio - NEODRIVE
0.10.186
I added a new track to Stage 2, Lake Tangle 0. It's a two-lap circuit that winds between the Lake Tangle tracks and their new support pillars. It's technical and requires actual braking, but is signposted and has guardr…
Patch notes14 changesFixMaps - NEODRIVE
0.10.177
Added colored smoke for some wheels Added colored skids for some wheels Added the ability to see playing ghosts in a race without restarting Added basic vibration support for PS5 controllers (trigger haptics are a whole…
Announcement6 changesFixGameplay - NEODRIVE
0.10.170
I fixed it for real this time, I swear
Announcement1 changeFix - NEODRIVE
0.10.168
added leaderboard score submission on level load - fixed a bug where leaderboard scores would take a while to properly submit
Announcement1 changeFix - NEODRIVE
0.10.162
fixed an issue where the car could be sped up or slowed down when driving towards the outside of a twisting magnetic track some internal Steam logic consolidation to prepare for backend switching (which will in turn pos…
Announcement1 changeFix - NEODRIVE
0.10.160 - Handling Stability, New Track & Demo Update
Recognize this view? I turned the small level I made for the title track into a Stage 4, based on its existing difficulty level. All Changes fixed an issue where the car could be flung off a magnetic track if the start…
Patch notes4 changesFixMaps - NEODRIVE
0.10.158 - New Cosmetics & New Track
This update brings a fun new Stage 4 track, as well as a new type of cosmetics: Tow Hook Charms. I'll let you discover the existing ones for yourself. More are planned, as well as more achievements to unlock them. Camer…
Patch notes11 changesFixMaps - NEODRIVE
0.10.130
fixed a bug where you could navigate the tutorials without closing the initial shift mode dialog allowed righting the car by turning left/right if it’s upside down I'll be trying to stick to 1 new track per week (ish) t…
Announcement2 changesFixGameplay - NEODRIVE
0.10.129
made camera snappier when rotating its local up vector to match the car’s up vector re-recorded the author ghost on Loop Transfer fixed camera following so it wouldn’t clip into the track if the car was following a conv…
Announcement1 changeFix - NEODRIVE
0.10.126 - Visibility & Consistency
0.10.126 - Visibility & Consistency This patch improves lighting and camera behavior, as well as some improvements to handling when landing on boost pads. You'll still need to land with at least one wheel and not bounce…
Patch notes6 changesGameplay - NEODRIVE
0.10.117 - Second Inversion
First Track Update (+Bugfixes) Added a new track to Stage 2, Second Inversion fixed a UI bug where time splits would be displayed incorrectly on multilap tracks optimized garbage collection on frequently-updating timer…
Patch notes11 changesFixMaps - NEODRIVE
0.10.105b - Tiny Patch
Thanks for the immediate reporting. fixed a bug where button sounds for the main menu wouldn't be played and result in some null errors fixed a bug where the first "OK" button in the Manual and Driving tutorials wouldn'…
Announcement2 changesFixUI/audio






