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- Necken
One year in Early Access discount!
Wanted to celebrate one year of Early Access with a discount for a week! It has been a really stressful year, but the game has come really far during this time. I've been working on the game full time for two years, and…
Announcement - Necken
Version 0.14.2.3
Since the last update, I've been working with a lot of tests and iterations. During this time, I've only updated the demo, to figure out, measure players etc. The result have been moved to the full version now as well.…
Patch notes3 changesFixGameplay - Necken
Version 0.14.1
A few weeks ago my daughter was born, so the time available has been about 0 for a while now. However, I did manage to get some features in place - nothing big, but enough to make the game feel a bit better. FEATURES Ad…
Store4 changes1 numericFix - Necken
Version 0.14.0
The 0.13.2x build in the development branch has been renamed 0.14.0 due to the big impact on the gameplay. A lot of reworks and fixes in the development branch has been omitted from this changelog since they don't affec…
Patch notes5 changesFixGameplay - Necken
Version 0.13.2r5 [Development]
Found a few minor issues, and rebalanced the difficulty a bit (it was a bit brutal) 0.13.2r5 - Added damage indicator for bosses - Lowered all enemies max damage by 1 - Lowered enemy damage scaling from [area * 2] to [a…
Announcement1 changeFixBalance - Necken
Version 0.13.2r4 [Development]
Fixed a couple of issues with character skills and trinkets, and also rebalanced a few number. 0.13.2r4 - Updated description Berry Basket - Updated description Bracelet - Taking damage when looting deals 5 damage inste…
Announcement1 changeFixPerformance - Necken
Version 0.13.2r3 - Health System [Development]
Focused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the d…
Announcement1 changeBalance - Necken
Version 0.13.2r2 - Health System [Development]
Made a few quick fixes to make the development version a bit more playable. The most notable changes: - Added armor costs, repair cost and block amount - Fixed a few interface issues to make the combat a bit more clear…
Announcement1 changeFixBalance



