What changed
0 fixes1 addition0 changes0 removals
addedFocused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes: - Renamed "Fist attack" -> "Tackle" - Renamed "Sword attack" -> "Strike" - Renamed "Shield attack" -> "Bash" - Added armor sprites - Added armor as separate items - Armor can drop in chests - Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish
Necken changes
addedFocused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes: - Renamed "Fist attack" -> "Tackle" - Renamed "Sword attack" -> "Strike" - Renamed "Shield attack" -> "Bash" - Added armor sprites - Added armor as separate items - Armor can drop in chests - Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish
Focused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes:
- Renamed "Fist attack" -> "Tackle"
- Renamed "Sword attack" -> "Strike"
- Renamed "Shield attack" -> "Bash"
- Added armor sprites
- Added armor as separate items
- Armor can drop in chests
Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish