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Steam News21 August 20196y ago

Version 0.13.2r3 - Health System [Development]

Focused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made.

Full notes

Full Necken update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedFocused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes: - Renamed "Fist attack" -> "Tackle" - Renamed "Sword attack" -> "Strike" - Renamed "Shield attack" -> "Bash" - Added armor sprites - Added armor as separate items - Armor can drop in chests - Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish

Necken changes

addedFocused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes: - Renamed "Fist attack" -> "Tackle" - Renamed "Sword attack" -> "Strike" - Renamed "Shield attack" -> "Bash" - Added armor sprites - Added armor as separate items - Armor can drop in chests - Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish

Focused on getting the version fully playable, and most of the stuff is completed - the fixes missing is mostly trinket and character specific changes that needs to be made. The version is uploaded and playable on the development bransch. Changes:

  • Renamed "Fist attack" -> "Tackle"
  • Renamed "Sword attack" -> "Strike"
  • Renamed "Shield attack" -> "Bash"
  • Added armor sprites
  • Added armor as separate items
  • Armor can drop in chests

Player can use a basic Tackle when no armor is equipped - Enemies randomize damage each attacks - Updated repair icons - Added armor repair to loot pool - Craft menu shows block amount - Updated damage and block icons - Tower arrow deals 10 damage instead of 1 armor durability - Bear trap deals 10 damage instead of 1 armor durability - Red Gnome arrow deals 10 damage instead of 1 armor durability - Lowered Player health 100 > 50 - Rebalanced armor and shield blocking values - Enemy damage scaling increased Cheers, Joccish

Source

Steam News / 21 August 2019

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