Full notes
Full Necken update
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What changed
- Gameplay
- UI and audio
- Balance
- Performance
A few weeks ago my daughter was born, so the time available has been about 0 for a while now. However, I did manage to get some features in place - nothing big, but enough to make the game feel a bit better.
FEATURES
- Added 'hold to walk' to options - Added itemSteak - Added item: Chicken - Added tile: Corpse
IMPROVEMENTS
Added a random limit to Stone Breaker uses - Chests doesn't always contain equipment (Armor/Weapon/Shield) - Added screen shake when taking damage - Added screen effects for better oomph - Added outline to items dropped
BALANCE
Lowered chance to get equipment in chests from 100% to 50%
BUG FIXES
Fixed a crash during level start caused by level generator - Fixed a bug where game over menu would animate multiple times - Fixed correct popup message to armor repair tiles
Cheers, Joccish
Source
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