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Latest Navigating The Labyrinth updates
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- Navigating The Labyrinth
Larger Inventory
Characters now have 12 inventory slots instead of 8. Resting is now faster. The chance for thieves, mercenaries, and skalds to detect and disarm traps on chests has has been increased. As a reminder, detecting traps is…
Announcement2 changesGameplay - Navigating The Labyrinth
Navigating The Labyrinth Updated
Fixed an issue that would cause custom portraits not to save. Fixed an issue that would cause the game to get into a weird state when selecting "Leave" after selecting "Use Item" in combat. Fixes an issue where the game…
Store7 changesFixGameplay - Navigating The Labyrinth
Achievements Fix + Frame Rate
Fixes an issue that caused the incorrect achievements to be unlocked and adds a frame rate cap setting.
Announcement1 changeGameplay - Navigating The Labyrinth
Some Fixes
Fixes an issue that would cause clicking the "Open" button to not close the chest window, allowing it to be clicked repeatedly. Enchanting Leather Gloves will no longer result in Enchanted Leather Armor but rather Encha…
Store4 changesBalanceGameplay - Navigating The Labyrinth
Portrait Fix
Fixes an issue with saving and loading portrait changes made after character creation.
Announcement - Navigating The Labyrinth
Quick Fix
Fixes an issue with special encounters introduced by yesterday's release and adds display of more status effect text: weakened, cursed, etc.
Announcement1 changeGameplay - Navigating The Labyrinth
Game Updated
Added a portrait browser for selecting character portraits. It is accessible on the character sheet as a portrait icon just to the right of the character image. To browse for a file on your local system, there is now a…
Store8 changesFixGameplay - Navigating The Labyrinth
Minor Update
Changed the default key mapping for movement. Q and E are now strafe left and right. The quest log can now be opened with the TAB key. If you have already played the game before, you can reset your key mapping to the ne…
Announcement3 changesFixGameplay - Navigating The Labyrinth
Minor Update
Changes in this release: Fixed an issue that could cause problems adding or removing characters to/from the character roster. Added a graphics quality setting to the settings on the main menu in case you want to lower y…
Announcement3 changesFixGameplay - Navigating The Labyrinth
Major Update - Many New Features
This update brings in a bunch of new features that were developed for Toward The Ice. Many of them are things players had asked for in the discussion area. Here's what's new in this release: Added the ability to have a…
Store12 changesGameplayMaps - Navigating The Labyrinth
Navigating The Labyrinth Updated
Added some content to a remote area of the First Labyrinth map that changes depending on whether you freed or enslaved the goblins. Fixed an issue that would cause the combat message delay to be reset to the default val…
Announcement6 changesFixMaps - Navigating The Labyrinth
Navigating The Labyrinth Updated
Oracle healing spells are now much more powerful, especially at higher level. The duration of the Regeneration and Rest spells has also been increased slightly. Sage attack spells now do more damage. Sages also gained t…
Announcement6 changesFixMaps - Navigating The Labyrinth
Navigating The Labyrinth Updated
This is a quick fix to correct some issues that players have discovered. I'm planning another update that that incorporates some things from conversations in the game's discussion area, but that will come later because…
Announcement6 changesFixMaps - Navigating The Labyrinth
Navigating The Labyrinth Release Notes
Changes since the last demo release: Added a LOT of new quests, events, and unique encounters and interactions to the game, many of which reward unique items. Added many new traps to the game. Be careful. Adjusted the h…
Store21 changesFixGameplay - Navigating The Labyrinth
Navigating The Labyrinth Demo Updated
In addition to building a lot of late-game content that isn't in the demo (like the Ruins of Old Zakros, New Temple, Ruined Temple, and Ruins of Phaestos zones), a lot has been added in areas that are visible in the dem…
Store15 changesFixGameplay - Navigating The Labyrinth
Navigating The Labyrinth Demo Updated
There's been a lot of progress since the last demo release. A lot of the visual changes have been in the late-game zones not accessible in the demo, but there are still plenty of visible changes. The main work remaining…
Store15 changesFixGameplay



