Full notes
Full Navigating The Labyrinth update
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What changed
- UI and audio
- Fixes
- Gameplay
- Maps
Navigating The Labyrinth changes
Fixed an issue that would cause custom portraits not to save.
Fixed an issue that would cause the game to get into a weird state when selecting "Leave" after selecting "Use Item" in combat.
Fixes an issue where the game would get into a weird state where keyboard movement commands would function after browsing for a character portrait during character creation.
Enabled keyboard navigation for the combat spellcasting screen. Arrow keys navigate spells, space or enter selects one, and escape cancels casting.
Improved keyboard navigation for the combat command buttons.
Running the "add map note" command on a square that already has a note will now edit the existing note. If the text is then set to empty, it will delete the note.
Usable items will now show the number of uses they have remaining in parentheses in the item's tooltip.
Includes graphics improvements for terrain textures.
Translation improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
