Full notes
Full Navigating The Labyrinth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Navigating The Labyrinth changes
Characters now have 12 inventory slots instead of 8.
Resting is now faster.
The chance for thieves, mercenaries, and skalds to detect and disarm traps on chests has has been increased. As a reminder, detecting traps is modified by intelligence and disarming is modified by dexterity. First-level thieves will still not be very competent, but by level 15 or so they will be pretty reliable. The level of the zone is also a factor, with traps in higher-level zones being more difficult.
Source
Changelog.gg summarizes and formats this update. How we read updates.
