HomeGamesUpdatesPricingMethodology
Steam News17 July 202625d ago

v6.3b - Ray Gun Buff

Ray Gun Buff Increased Ray Gun Damage from 1500 to 3000. Removed Ray Gun Radius Damage Clamp (The inner 50% of the radius it would be full damage, and the outer 50% of the radius would scale from full to zero.

Full notes

Full Nasty Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes1 removal
  • Balance
  • Gameplay
changedRay Gun BuffIncreased Ray Gun Damage from 1500 to 3000.
removedRay Gun BuffRemoved Ray Gun Radius Damage Clamp (The inner 50% of the radius it would be full damage, and the outer 50% of the radius would scale from full to zero.)
changedRay Gun BuffThese changes will make the Ray Gun more viable in Grounded, and a much better weapon for tackling Cursed zombies.
Ray Gun Damage15003000Ray Gun Damage increased, buff

Nasty Zombies changes

changedIncreased Ray Gun Damage from 1500 to 3000.
removedRemoved Ray Gun Radius Damage Clamp (The inner 50% of the radius it would be full damage, and the outer 50% of the radius would scale from full to zero.)
changedThese changes will make the Ray Gun more viable in Grounded, and a much better weapon for tackling Cursed zombies.

Ray Gun Buff

  • Increased Ray Gun Damage from 1500 to 3000.

  • Removed Ray Gun Radius Damage Clamp (The inner 50% of the radius it would be full damage, and the outer 50% of the radius would scale from full to zero.)

These changes will make the Ray Gun more viable in Grounded, and a much better weapon for tackling Cursed zombies.

Source

Steam News / 17 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.