Full notes
Full MultiMind Challengers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change0 removals
- Fixes
- Gameplay
fixedBug fixes -Fixed a bug in which the application or return of some genes was abnormal. List: Tactical Computer, aura Of Kan, tunnel Spider
changedMouse gene icon changed: spider web -> pathogen sac
fixedFixed a bug where you could not acquire the genes of the mobile Vulcan fortress (multimind) after clearing Chapter 7. //Provide the mobile Vulcan fortress genes to all challengers who completed the first round.
addedAdded a hint before defending underground waterways.
Bug fixes -Fixed a bug in which the application or return of some genes was abnormal. List: Tactical Computer, aura Of Kan, tunnel Spider
-Mouse gene icon changed: spider web -> pathogen sac
-Fixed a bug where you could not acquire the genes of the mobile Vulcan fortress (multimind) after clearing Chapter 7. //Provide the mobile Vulcan fortress genes to all challengers who completed the first round.
-Added a hint before defending underground waterways.
Source
Changelog.gg summarizes and formats this update. How we read updates.
