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Steam News1 March 20215y ago

Balancing and bug fixes

--reinforce -Changed the amount of increase in the basic enhancement of stats. 20 and 1% increase 25 increase.

Full notes

Full MultiMind Challengers update

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What changed

2 fixes3 additions2 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • Fixes
  • Maps
changed-reinforce -Changed the amount of increase in the basic enhancement of stats. 20 and 1% increase 25 increase. //Constant increase and rate increase synergy, it was judged that it was forced to go all-in to one stat, and it was judged that the rate increase part broke the balance in the high-level section of the high reps, so adjustment was necessary. Due to the increase in the constant value, the difficulty of the early game was lowered and the difficulty of the latter was increased. Likewise, the number of enemies and allies gained through basic enhancements has been changed to the same.
added-gene -Electrical engineering Plasma storm duration: 5 seconds -> 3 seconds blindness tolerance change: -5% -> -3% "Increases all skill resource consumption by 10% of the bomb launcher (0)" added. //The balance test of the plasma storm, which was not yet confirmed, showed too high performance, so we drastically lowered it.
addedJudge EX Movement speed S change -6% -> -4% Detoxification change -6% -> -4% "Increases all skill delays of the bomb launcher (0) by 5%" added. //Changed the penalty to be meaningful depending on the performance.
addedLegion host Added maximum flying distance. (3, 3) Added "10% increase in delay of spider production skills". //Because we checked the overwhelming performance of causing unilateral damage outside the enemy's view, we set the maximum value of the flying distance and added a delay penalty.
changedQueen Spider EX Resource consumption change 8% -> 12% //We determined that the combat power of the warrior spider is superior, so we adjusted the penalty value accordingly.
fixedThe Spore King Spore monster production resource consumption increased by 20%. //Fixed the phenomenon that the resource consumption is significantly lower than the original plan of the spore monster production skill.
-gene -Electrical engineering Plasma storm duration:5seconds3seconds-gene -Electrical engineering Plasma storm duration: decreased, nerf-5%-3%- decreased, nerfJudge EX Movement speed S change -6%-4%Judge EX Movement speed S change - decreased, nerfJudge EX Movement speed S change -6% -> -4% Detoxification change -6%-4%Judge EX Movement speed S change -6% -> -4% Detoxification change - decreased, nerf

--reinforce -Changed the amount of increase in the basic enhancement of stats. 20 and 1% increase 25 increase. //Constant increase and rate increase synergy, it was judged that it was forced to go all-in to one stat, and it was judged that the rate increase part broke the balance in the high-level section of the high reps, so adjustment was necessary. Due to the increase in the constant value, the difficulty of the early game was lowered and the difficulty of the latter was increased. Likewise, the number of enemies and allies gained through basic enhancements has been changed to the same.

--gene -Electrical engineering Plasma storm duration: 5 seconds -> 3 seconds blindness tolerance change: -5% -> -3% "Increases all skill resource consumption by 10% of the bomb launcher (0)" added. //The balance test of the plasma storm, which was not yet confirmed, showed too high performance, so we drastically lowered it.

-Judge EX Movement speed S change -6% -> -4% Detoxification change -6% -> -4% "Increases all skill delays of the bomb launcher (0) by 5%" added. //Changed the penalty to be meaningful depending on the performance.

-Legion host Added maximum flying distance. (3, 3) Added "10% increase in delay of spider production skills". //Because we checked the overwhelming performance of causing unilateral damage outside the enemy's view, we set the maximum value of the flying distance and added a delay penalty.

-Queen Spider EX Resource consumption change 8% -> 12% //We determined that the combat power of the warrior spider is superior, so we adjusted the penalty value accordingly.

-The Spore King Spore monster production resource consumption increased by 20%. //Fixed the phenomenon that the resource consumption is significantly lower than the original plan of the spore monster production skill.

  • -Bug fixes -Fixed the phenomenon that the next map could not be moved to the next map when acquiring minerals after saving in the broken port after killing the red dragon.

Source

Steam News / 1 March 2021

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