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Latest Mortem: Fallen Kingdom updates
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- Mortem: Fallen Kingdom
Pre-Alpha Hotfix 0.6.1
Hi all! From recent feedback and bug fixes I have done some fixes, tweaks and added somethings to my to do list Player changes Reduced block cost - Blocking an attack was far too punishing and only allowed a couple of b…
Announcement9 changesFixGameplay - Mortem: Fallen Kingdom
New game test and pre-alpha patch 0.6
Hi all, I would like to first apologies about the length of time it has taken to get this update out. As you may or may not be aware, I recently had a son which has caused delays in game development as you may expect! I…
Patch notes6 changesGameplayBalance - Mortem: Fallen Kingdom
European Unreal Engine WN Dev Contest Final!
Just a quick announcement to let you all know we made it to the finals in the WN Dev Contest! This is a great achievement for a solo developer and went up against some good games and companies. From over 550 submissions…
Announcement - Mortem: Fallen Kingdom
Bug fixes and improvements
Hi all, As you may or may not know, we recently reached the semi finals for the Unreal Engine European WN Dev Contest. To give the game the best possible chance getting into the finals I have been working on bug fixes a…
Announcement6 changesFixBalance - Mortem: Fallen Kingdom
European Unreal Engine WN Dev Contest Quarter Finals!
Hi all Earlier this year I decided to submit Mortem: Fallen kingdom to the European Unreal Engine WN Dev Contest. Over 800 submissions and we have made it to the top 155 in the Quarter Finals. As a solo developer this i…
Announcement - Mortem: Fallen Kingdom
Pre-Alpha Patch 0.5 Released!
Hi all, I hope you are all doing well and thank you for being patient again while I was working up to the next patch! A lot of changes in this one, but the main one you guys will notice straight away is the overhauled v…
Announcement12 changesFixPerformance - Mortem: Fallen Kingdom
Pre-Alpha hotfix 0.4.1
Following the recent release of patch 0.4. I have receive some bug reports and suggestions for improvement. I have used these reports and done the following fixes/changes Increased the time to register double dodge - Te…
Announcement9 changesFixGameplay - Mortem: Fallen Kingdom
Pre-Alpha patch 0.4
Garrison Testing Garrison attack can now be testing. This is unlocked through the main story line or you can select Garrison test on the main menu and wait a few seconds to be teleported Nightmares Nightmares have new m…
Announcement14 changesFixGameplay - Mortem: Fallen Kingdom
Pre-Alpha patch 0.2.1 - Bug fixes and improvements
Hi all, Another patch fixing some more bugs and bringing some improvements including the much needed save/load! Save / Load Game There is an auto-save in built that will save every 10 minutes (does a check to make sure…
Announcement5 changesFixGameplay - Mortem: Fallen Kingdom
Pre-alpha test patch - big changes!
Hi all, I have spent the last week making major changes to combat, some optimization and more bug fixes. Combat Changes Combos I have introduced combos in Mortem. This allows you to weave light and heavy attacks to form…
Store9 changesGameplayBalance - Mortem: Fallen Kingdom
Pre-alpha test hotfix and patch
Hi all, I have received a variety of feedback up to now just after a day which I am highly grateful for. Some bugs really needed to be fixed ASAP so I have done this hotfix, but also incorporated some balancing and opti…
Announcement9 changesFixGameplay



