In this update2
Full notes
Full Momentum Mod update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Workshop
- Performance
Momentum Mod changes
Added (2)
Added ConVar "traceray_force_vphysics" for testing (1 = Use VPhysics collisions for displacements, 2 = for everything)
Added ConVar "traceray_unshrink_vphysics_brushes" which unshrinks VPhysics-type brush entities
Fixed (5)
Fixed Defrag haste timer not updating to Panorama
Fixed Hammer freezing when changing entity class
Fixed colorcorrection not working properly
Fixed crash when determining recipients to multicast to
Fixed rendering of jigglebones within model panels
Source
Changelog.gg summarizes and formats this update. How we read updates.
