In this update3
Full notes
Full Momentum Mod update
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What changed
- Gameplay
- Fixes
- Balance
- Performance
Momentum Mod changes
Added (2)
Added "Keep Horizontal Speed" and "Keep Vertical Speed" options to trigger_jumppad
Added `cl_playeranimstate_transitions`/`sv_playeranimstate_transitions` cvars to enable transitions in player animations
Fixed (7)
Bhop stats broken in 0.9.15 (game/issues/2083)
Disabling damage indicators does not work (game/issues/2072)
Fixed defrag weapons not having a cooldown and not spawning projectiles in spectate.
Fixed faulty logic causing IK to be unusable
Fixed occasional crash that could happen when using playvol command
logic_format doesn't work as intended (game/issues/2031)
math_clamp does not OutValue current value (game/issues/1925)
Improved (1)
Removed devonly flag from showanimstate cvars
Source
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