In this update1
Full notes
Full MoeArmy vs SuArmy update
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What changed
- Balance
- Fixes
- UI and audio
- Server
- Gameplay
MoeArmy vs SuArmy changes
# Update 15–19: Late-night Bug Fixes & Balance Adjustments
Update Scale: Minor | ==Small== | Medium | Large | Major
> Thank you for your support! We've received a lot of feedback and suggestions since launch.
> As a solo developer, I've been busy fixing bugs and tuning balance, so I didn't have time to write update logs.
> Here's a summary of updates 15–19 since launch~
This update focuses on fixing issues reported by players after launch and making balance adjustments, including base HP, random spawn bonuses, the Choice system, and more.
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## 🐛 Bug Fixes
**Choice System Freeze**
Fixed an extremely rare bug: if the player deployed a fortification exactly ==1 second== before the Choice system triggered, the game would freeze.
The Choice system now forces the player out of UI interaction mode when triggered, preventing the freeze.
**Choice System Slow-Motion Buttons**
Fixed another rare bug: if the player clicked the pause button while the Choice system was being invoked, buttons would appear in extreme slow motion.
- Causethe Choice system triggered a time-slow effect one second before invocation. Now fixed.
**Laser Strike Weird Effects**
Fixed an issue where the Laser Strike protocol would occasionally display bizarre attack effects.
**Abnormal Starting Gold**
Fixed an issue where the player's gold value would be abnormal at the start of the game.
**Unit Sell Not Refunding Mod Points**
Fixed a bug where selling a unit did not refund half of the modification points. Selling a unit now correctly returns modification points.
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## ⚖️ Balance Adjustments
**Level Difficulty**
==Moe Army Extra Campaign 1== has been completely remade. The previous difficulty was lower than intended — it now matches the expected difficulty.
**Unit Combat**
Fixed an issue where some units' attacks would miss.
==Slightly reduced== the overall random spawn bonus.
**Player Base**
Player base HP has been ==slightly increased== to prevent players from being one-shot by unlucky Lightning Storm strikes from the enemy.
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Thank you again for your support!
Source
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