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Latest MMORPG Tycoon 2 updates
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Hotfix v0.27.2
Hi folks! This is just a very small hotfix build. This update contains two very small fixes: Overnight we received a crash report from a player whose save failed to load because it contained a broken, non-functional net…
The Eldritch Update
Hi everyone! At the end of last year we ran a poll amongst players in our Discord server to pick a future art theme. The "Eldritch" theme won with a commanding showing, and our artist has been working ever since to inte…
Dev Blog: Factions Progress!
Hi everyone! I wanted to take a moment to talk a bit about what's coming in the Factions Update. It's still a little ways off, but hopefully this little taste will give you some insight into what's coming! This update i…
Patch v0.26.27
Hi everyone! This is another small update with bugfixes for various issues reported by players: Fixed a bug which could cause a small percentage of potential new subscribers to decide that they couldn't afford to pay yo…
Patch v0.26.24
Hi folks! This is just a small patch with a couple very targeted fixes: In the last patch, I accidentally broke our map seeds system, so a seed from an earlier build was now building different maps than it did before; t…
Patch v0.26.20
Hi folks, this is just a very small maintenance patch to address a few stability issues we've seen reported over the past week or so. Changes: After continuing to see (admittedly very rare) triangulation failures report…
Patch 0.26.15
Hi everyone! Ordinarily I'd put this information down below the changelog, but it's important enough to put it up top; we've had multiple reports from players that Discord's latest overlay seems to be causing severe per…
Hotfix v0.26.6
Hi folks, this is a follow-up hotfix for further issues reported since yesterday's patch! Fixes in this update: Fixed another case where the game could potentially get stuck in an edit. (1 report) Fixed a few 'grass' va…
Hotfix v0.26.3
Hi everybody! This is just a quick hotfix build to address a few issues reported by players in yesterday's update. Fixes: Fixed region lift/lower sometimes happening at surprising speeds. Fixed an issue which could be c…
Impenetrable
Hi everyone, happy new year! Today, we have a tech update; largely due to the big performance improvements we achieved last year (and there are a few more in this build, too!), I've been able to turn on a feature that I…
Hotfix v0.25.3
Hi folks! This is just a quick hotfix build to address a couple of issues people have found in yesterday's "Confection" update. Fixed a crash which could occur if a subscriber was interrupted while flying on a flight pa…
An MT2 Holiday Update
Hi everyone! This is a small holiday update for everyone, containing a new exotic art pack and a bunch of bug fixes and other minor improvements. Here's what's new: Exotic Art Theme: Confection. Contains a new functiona…
Community Survey Results!
Hi folks! It’s been a minute since I was last here saying hi, so allow me to reintroduce myself! I'm Leanne and I handle all things communications related here at VectorStorm and today I'm here to present you with the r…
Exotic Art Themes
Hi everyone! In this big content update, we've gone outside our usual box and have two new art packs with styles outside of our usual high fantasy genre! New themes: Wild West A full set of functional buildings in an ol…
New Map Options - 0.23.11
Hi folks! This small update contains a few new requested features, along with performance and quality of life improvements. What's new in this update: Adds a new customization which lets you choose to have larger or sma…
Update v0.23.6
Hi folks! A small update today: Improved district title customization; you can now set three different colors (both ends of the title gradient as well as the title outline color), and can also set exactly where you want…
Hotfix v0.23.1
Hi folks! This update contains fixes for two issues which were found pretty quickly after the most recent update went out: Fixed the game failing to launch on SteamDeck, regardless of whether it was trying to run the na…
Rivers & Bridges
Hi folks! This is another update that got a bit bigger than I expected! Let me tell you about it. Districts You can now place "districts" in your world. Districts let you create and define areas within your world. Distr…
Community Survey [Now Closed]
Edit: Thanks so much for the huge response, everyone! This survey is now closed. We'll post an update with results and takeaways once we've run the numbers! -T Hi folks, Leanne here today! For those of you I haven’t met…
v0.22.89 & A Modest Teaser
Hi folks! We have two things for you today. First, bugfix build 0.22.89 is now live! Here's what's changed: Fixed several combat bugs when assuming manual control of characters and triggering combat abilities using keyb…
