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Steam News11 June 20262mo ago

Hotfix v0.28.12

Hi everyone! This is a hotfix for a few more issues players have reported in the latest Slimline update, mostly to do with new edge cases around changes to our underlying tech.

Full notes

Full MMORPG Tycoon 2 update

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What changed

4 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • Compatibility
fixedThis is a hotfix for a few more issues players have reported in the latest Slimline update, mostly to do with new edge cases around changes to our underlying tech.
addedImplemented a more reliable way of ensuring that game data doesn't change partway through a save. (Showed up as a "vsPropertyObjectLink::Save linked object wasn't added to context??" error message. This issue was reported about six times in total)
fixedFix for a game simulation teardown crash involving the network layer. (Showed up as a "Told to remove a pipe that isn't in this network manager??" message. This issue was reported about four times)
fixedFixed a crash if the game window gets resized within the first fraction of a second after opening (reported exactly once)
fixedValve has fixed the issues we encountered with Linux Steam Runtime 4 and those fixes are now public, so this build converts our Linux build to run via Steam Runtime 4. Kudos to Valve for figuring out the problem and deploying a fix so rapidly!

MMORPG Tycoon 2 changes

fixedThis is a hotfix for a few more issues players have reported in the latest Slimline update, mostly to do with new edge cases around changes to our underlying tech.
addedImplemented a more reliable way of ensuring that game data doesn't change partway through a save. (Showed up as a "vsPropertyObjectLink::Save linked object wasn't added to context??" error message. This issue was reported about six times in total)
fixedFix for a game simulation teardown crash involving the network layer. (Showed up as a "Told to remove a pipe that isn't in this network manager??" message. This issue was reported about four times)
fixedFixed a crash if the game window gets resized within the first fraction of a second after opening (reported exactly once)
fixedValve has fixed the issues we encountered with Linux Steam Runtime 4 and those fixes are now public, so this build converts our Linux build to run via Steam Runtime 4. Kudos to Valve for figuring out the problem and deploying a fix so rapidly!

Hi everyone!

This is a hotfix for a few more issues players have reported in the latest Slimline update, mostly to do with new edge cases around changes to our underlying tech.

Changes:

  • Implemented a more reliable way of ensuring that game data doesn't change partway through a save. (Showed up as a "vsPropertyObjectLink::Save linked object wasn't added to context??" error message. This issue was reported about six times in total)

  • Fix for a game simulation teardown crash involving the network layer. (Showed up as a "Told to remove a pipe that isn't in this network manager??" message. This issue was reported about four times)

  • Fixed a crash if the game window gets resized within the first fraction of a second after opening (reported exactly once)

  • Valve has fixed the issues we encountered with Linux Steam Runtime 4 and those fixes are now public, so this build converts our Linux build to run via Steam Runtime 4. Kudos to Valve for figuring out the problem and deploying a fix so rapidly!

Thanks to everybody who reported issues! Having multiple reports always makes it much easier to track down these sorts of rare issues!

-T

Source

Steam News / 11 June 2026

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