Full notes
Full MiniMap Kingdom update
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What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Performance
- Balance
MiniMap Kingdom changes
【MiniMap Kingdom】Update # 101~111
Update details:
2020/11/10 # 101
-Villagers and units by boat: * New boats have been added, and villagers will move on the sea by boat.
-Musketeer sound effect restoration: *Fixed the problem of only playing one sound.
-Sound effects only play when approaching: *Fixed a problem of sound effects playing too far away.
-Villagers consider stopping when moving on long-distance roads: *Fixed a situation where villagers would only go to the end of the road.
-New map: * Added map and minimap functions.
-Minimap flag: *The flag will now scale with the size of the minimap.
-Adjust unit size: *Make the unit easier to identify.
-Map button: * Added a switch button for the map.
-Performance optimization of movement speed: *Now no longer wasting performance on repeated terrain determination programs.
-Set button ESC: *Now you can use the keyboard ESC key to open the setting field.
-Map button M: *Now you can open the map with the keyboard M key.
-Building button B: *Now you can use the keyboard B key to open the building field.
-Power button P: *Now you can use the keyboard P key to open the power field.
2020/11/11 # 102
-Volume playback range changed to 1.5: *Fixed an issue where sound effects may not play in the camera.
-The information field is updated in real time: *Now the enemy population, number of buildings, and resources will be updated every hour.
2020/11/12 # 103
-Minimum number of enemies, enemy expedition recovery: *Fixed an issue where enemies spawned too slowly.
-The enemy's basic resources have been adjusted back: *Fixed the situation where the enemy has too many resources.
-Optimized description of building to improve happiness: * Added hints to some buildings that can improve happiness.
2020/11/12 # 104
-Enemy chance to attack continuously: *Now the enemy has a chance to attack continuously, Increase their ability to cross the ocean.
-Timber road and park description changed to happiness: *Change satisfaction to happiness.
-Rolling out automatic map: *Now you can use the scroll wheel to open the map.
-New ship materials: * Added a nicer ship, Deleted the old ship model temporarily used.
2020/11/13 # 105
-Increase the enemy's basic damage to the king: * Reduce the situation of the king invincible.
-setactive optimization: *Now the program will no longer switch ship objects meaninglessly.
-Fishing in the water: *Now the water workers can also fish for fish to produce food, Added unit reminder and food report reminder.
-Map zoom in and zoom out buttons: *Now you can use the map to zoom the camera.
-Exclusive flag on the minimap: *The minimap is now separate from the flag of the main camera, The flag when the map is zoomed will not affect the size of the main camera flag.
-Adjust the pre-stage, post-stage, and attack power: *Now the king has a basic divine power recovery value, And the divine power will no longer accumulate indefinitely, It also consumes more divine power to produce more damage when attacking.
-Lens size and speed, zoom optimization when opening the map: *Now the speed of moving the map will be related to the size of the map view. Reduce the problem of slow movement when large lenses.
2020/11/13 # 106
-Minimap optimization: *Slightly adjusted the position and preset size.
-Fishing adjustment: *The chance is changed to 20%, 5 units of food each time.
2020/11/14 # 107
-Do not use shortcut keys when the main
Source
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