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Steam News17 November 20205y ago

【MiniMap Kingdom】Update # 101~111

【MiniMap Kingdom】Update # 101~111 Update details: 2020/11/10 # 101 -Villagers and units by boat: * New boats have been added, and villagers will move on the sea by boat.

Full notes

Full MiniMap Kingdom update

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What changed

6 fixes6 additions15 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
  • Performance
  • Balance
addedVillagers and units by boat: * New boats have been added, and villagers will move on the sea by boat.
fixedMusketeer sound effect restoration: *Fixed the problem of only playing one sound.
fixedSound effects only play when approaching: *Fixed a problem of sound effects playing too far away.
fixedVillagers consider stopping when moving on long-distance roads: *Fixed a situation where villagers would only go to the end of the road.
addedNew map: * Added map and minimap functions.
changedMinimap flag: *The flag will now scale with the size of the minimap.

MiniMap Kingdom changes

addedVillagers and units by boat: * New boats have been added, and villagers will move on the sea by boat.
fixedMusketeer sound effect restoration: *Fixed the problem of only playing one sound.
fixedSound effects only play when approaching: *Fixed a problem of sound effects playing too far away.
fixedVillagers consider stopping when moving on long-distance roads: *Fixed a situation where villagers would only go to the end of the road.
addedNew map: * Added map and minimap functions.

【MiniMap Kingdom】Update # 101~111

Update details:

2020/11/10 # 101

-Villagers and units by boat: * New boats have been added, and villagers will move on the sea by boat.

-Musketeer sound effect restoration: *Fixed the problem of only playing one sound.

-Sound effects only play when approaching: *Fixed a problem of sound effects playing too far away.

-Villagers consider stopping when moving on long-distance roads: *Fixed a situation where villagers would only go to the end of the road.

-New map: * Added map and minimap functions.

-Minimap flag: *The flag will now scale with the size of the minimap.

-Adjust unit size: *Make the unit easier to identify.

-Map button: * Added a switch button for the map.

-Performance optimization of movement speed: *Now no longer wasting performance on repeated terrain determination programs.

-Set button ESC: *Now you can use the keyboard ESC key to open the setting field.

-Map button M: *Now you can open the map with the keyboard M key.

-Building button B: *Now you can use the keyboard B key to open the building field.

-Power button P: *Now you can use the keyboard P key to open the power field.

2020/11/11 # 102

-Volume playback range changed to 1.5: *Fixed an issue where sound effects may not play in the camera.

-The information field is updated in real time: *Now the enemy population, number of buildings, and resources will be updated every hour.

2020/11/12 # 103

-Minimum number of enemies, enemy expedition recovery: *Fixed an issue where enemies spawned too slowly.

-The enemy's basic resources have been adjusted back: *Fixed the situation where the enemy has too many resources.

-Optimized description of building to improve happiness: * Added hints to some buildings that can improve happiness.

2020/11/12 # 104

-Enemy chance to attack continuously: *Now the enemy has a chance to attack continuously, Increase their ability to cross the ocean.

-Timber road and park description changed to happiness: *Change satisfaction to happiness.

-Rolling out automatic map: *Now you can use the scroll wheel to open the map.

-New ship materials: * Added a nicer ship, Deleted the old ship model temporarily used.

2020/11/13 # 105

-Increase the enemy's basic damage to the king: * Reduce the situation of the king invincible.

-setactive optimization: *Now the program will no longer switch ship objects meaninglessly.

-Fishing in the water: *Now the water workers can also fish for fish to produce food, Added unit reminder and food report reminder.

-Map zoom in and zoom out buttons: *Now you can use the map to zoom the camera.

-Exclusive flag on the minimap: *The minimap is now separate from the flag of the main camera, The flag when the map is zoomed will not affect the size of the main camera flag.

-Adjust the pre-stage, post-stage, and attack power: *Now the king has a basic divine power recovery value, And the divine power will no longer accumulate indefinitely, It also consumes more divine power to produce more damage when attacking.

-Lens size and speed, zoom optimization when opening the map: *Now the speed of moving the map will be related to the size of the map view. Reduce the problem of slow movement when large lenses.

2020/11/13 # 106

-Minimap optimization: *Slightly adjusted the position and preset size.

-Fishing adjustment: *The chance is changed to 20%, 5 units of food each time.

2020/11/14 # 107

-Do not use shortcut keys when the main

Source

Steam News / 17 November 2020

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