Update history
Latest Mini Worlds updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Mini Worlds
2026 Release
Hi, my name is Pieter, (pronounced Peter) the developer of Mini Worlds. I develop this game/toy in my free time, after my day job and my job as a dad of 2 kids. As you can image, life is pretty busy. As I strive to deli…
Announcement - Mini Worlds
Development Log: September/October
Object Variants The variant system allows you to either pick a specific object you want to place or let it be randomized when placing. For example: You can place a lot of trees and instead of needing to select a random…
Patch notes4 changesGameplayUI/audio - Mini Worlds
Development Log: July/August
Double Row Build Menu Since some categories have a lot of objects to select from, the build menu now shows two rows. This will make it easier for you to find the right decoration to place or tree to plant. No More? That…
Patch notes1 changeGameplay - Mini Worlds
Development Log: May/June
Better Decorations Previously, objects could only be rotated every 90 degree. This is now changed to every 2 degree. This means you will be able to place objects with greater detail. Speaking of greater details, you can…
Patch notes6 changesFixUI/audio - Mini Worlds
Development Log: March/April
Photo Mode From some research I've done on similar games, the community tends to show their creations. A photo mode will give you -the community- more control over your screenshots. To share your wonderful worlds from i…
Patch notes4 changesFixGameplay - Mini Worlds
Development Log: February
New Save Data Before, all of the save data was stored in a single file. This made it tricky to get specific information that would only be visible in the loading screen, like your world's name. As of right now, the save…
Patch notes2 changesGameplayUI/audio - Mini Worlds
Development Log: January
I hope everyone had a great Christmas holiday and a happy new year. I took some time off game development and focused on family. Now that the new year has started, so did I start with some changes. Devlog 1 From now on,…
Patch notes6 changesGameplay - Mini Worlds
Development Log: October
1. Audio As the header suggests, audio has been added to the game. Either when placing a building, wheat field or removing trees, you'll be able to get an audio cue. If you want to hear the new sound effects, head over…
Patch notes3 changesUI/audioGameplay - Mini Worlds
Development Log: September
1. Villagers As can read in the previous article, villagers were added because I thought the world felt a little empty. When making the announcement trailer, nothing was happening despite there being numerous buildings.…
Patch notes3 changesGameplayWorkshop - Mini Worlds
Update: Villagers
When I was making the announcement trailer, something felt off ... the worlds felt empty. Naturally, after some necessary features were completed, villagers were added to Mini Worlds! Now, your worlds, cities and villag…
Announcement1 changeGameplay






