Full notes
Full Military Conflict: Vietnam update
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What changed
- Server
- Fixes
- UI and audio
- Store
- Balance
Military Conflict: Vietnam changes
[Game]
Changed game background to Halloween theme - Added setting in option to remove number hitmarkers - Added 3 more Zombie server locations, in total there are 6 now (Shanghai, New York, Frankfurt, Singapore, Miami & Moscow)
[Server]
Fixed game suddenly restarting when a player is leaving - Made that mp_autoteambalance_bot now turns off automatically if bots are disabled - Fixed bug when players didnt shout Move Out! in demolition - Fixed bug when bot that supposed to replace player who left the game, joined opposite team
[Zombie]
Added Zombie to singleplayer menu - Added Ghost Tape during active rounds - Added Ghost Tape map loading sound - Added new Zombie vote menu (Skip Interim Phase, Change Zombie Difficulty, Change Interim Time) - Adjusted and balanced wave system, new max. wave is 15
Shop
Increased price of armor from 1000 to 1750 - Decreased price of parachute from 2000 to 1000
Weapons
Fixed rocket launchers using singleplayer damage instead of zombie - Fixed grenades getting stuck and exploding right away - Increased ammo of M72 LAW and RPG-7 from 6 to 12 rockets (1/11) - Increased ammo of M79 and RPG-2 from 12 to 18 grenades (1/17) - Increased ammo of China Lake from 12 to 15 grenades (3/15) - Increased ammo of KOLOS from 28 to 35 rockets (7/28) - Increased Montagnard Crossbow damage from 50 to 75 - Seperated different arillery and air strikes into their own weapon and price - Reduced weight of binoculars from 5 to 4
Props
Recued price of Explosive Barrel from 250 to 175 - Reduced health of Crate from 100 to 75 - Reduced health of Wooden Wall from 200 to 150 - Reduced health of Metal Wall from 300 to 250 - Reduced price of gun turret from 8500 to 7500 - Reduced price of rocket turret from 9500 to 8500 - Increased ammo of rocket turret from 25 to 30 - Increased reload time of rocket turret by 30% - Reduced rocket projectile drop by 50%
Source
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